Merge: Codechange: Use null pointer literal instead of the NULL macro
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@@ -234,12 +234,12 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientJoin(ClientID clien
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientInfo(const NetworkClientSocket *cs, const NetworkClientInfo *ci)
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{
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/* Only send data when we're a proper client, not just someone trying to query the server. */
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if (ci == NULL) return NETWORK_RECV_STATUS_OKAY;
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if (ci == nullptr) return NETWORK_RECV_STATUS_OKAY;
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Packet *p = new Packet(ADMIN_PACKET_SERVER_CLIENT_INFO);
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p->Send_uint32(ci->client_id);
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p->Send_string(cs == NULL ? "" : const_cast<NetworkAddress &>(cs->client_address).GetHostname());
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p->Send_string(cs == nullptr ? "" : const_cast<NetworkAddress &>(cs->client_address).GetHostname());
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p->Send_string(ci->client_name);
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p->Send_uint8 (ci->client_lang);
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p->Send_uint32(ci->join_date);
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@@ -734,16 +734,16 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_POLL(Packet *p)
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/* The admin is requesting client info. */
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const NetworkClientSocket *cs;
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if (d1 == UINT32_MAX) {
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this->SendClientInfo(NULL, NetworkClientInfo::GetByClientID(CLIENT_ID_SERVER));
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this->SendClientInfo(nullptr, NetworkClientInfo::GetByClientID(CLIENT_ID_SERVER));
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FOR_ALL_CLIENT_SOCKETS(cs) {
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this->SendClientInfo(cs, cs->GetInfo());
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}
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} else {
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if (d1 == CLIENT_ID_SERVER) {
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this->SendClientInfo(NULL, NetworkClientInfo::GetByClientID(CLIENT_ID_SERVER));
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this->SendClientInfo(nullptr, NetworkClientInfo::GetByClientID(CLIENT_ID_SERVER));
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} else {
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cs = NetworkClientSocket::GetByClientID((ClientID)d1);
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if (cs != NULL) this->SendClientInfo(cs, cs->GetInfo());
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if (cs != nullptr) this->SendClientInfo(cs, cs->GetInfo());
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}
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}
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break;
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@@ -757,7 +757,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_POLL(Packet *p)
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}
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} else {
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company = Company::GetIfValid(d1);
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if (company != NULL) this->SendCompanyInfo(company);
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if (company != nullptr) this->SendCompanyInfo(company);
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}
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break;
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@@ -884,7 +884,7 @@ void NetworkAdminClientError(ClientID client_id, NetworkErrorCode error_code)
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*/
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void NetworkAdminCompanyInfo(const Company *company, bool new_company)
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{
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if (company == NULL) {
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if (company == nullptr) {
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DEBUG(net, 1, "[admin] Empty company given for update");
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return;
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}
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@@ -906,7 +906,7 @@ void NetworkAdminCompanyInfo(const Company *company, bool new_company)
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*/
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void NetworkAdminCompanyUpdate(const Company *company)
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{
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if (company == NULL) return;
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if (company == nullptr) return;
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ServerNetworkAdminSocketHandler *as;
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FOR_ALL_ACTIVE_ADMIN_SOCKETS(as) {
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@@ -992,7 +992,7 @@ void NetworkAdminGameScript(const char *json)
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*/
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void NetworkAdminCmdLogging(const NetworkClientSocket *owner, const CommandPacket *cp)
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{
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ClientID client_id = owner == NULL ? _network_own_client_id : owner->client_id;
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ClientID client_id = owner == nullptr ? _network_own_client_id : owner->client_id;
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ServerNetworkAdminSocketHandler *as;
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FOR_ALL_ACTIVE_ADMIN_SOCKETS(as) {
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