Merge: Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Jonathan G Rennison
2019-04-11 18:14:13 +01:00
585 changed files with 6604 additions and 6604 deletions

View File

@@ -53,9 +53,9 @@ static const uint32 ADVERTISE_NORMAL_INTERVAL = 15 * 60 * 1000; ///< interval be
static const uint32 ADVERTISE_RETRY_INTERVAL = 10 * 1000; ///< re-advertise when no response after this many ms (10 seconds)
static const uint32 ADVERTISE_RETRY_TIMES = 3; ///< give up re-advertising after this much failed retries
NetworkUDPSocketHandler *_udp_client_socket = NULL; ///< udp client socket
NetworkUDPSocketHandler *_udp_server_socket = NULL; ///< udp server socket
NetworkUDPSocketHandler *_udp_master_socket = NULL; ///< udp master socket
NetworkUDPSocketHandler *_udp_client_socket = nullptr; ///< udp client socket
NetworkUDPSocketHandler *_udp_server_socket = nullptr; ///< udp server socket
NetworkUDPSocketHandler *_udp_master_socket = nullptr; ///< udp master socket
static Packet PrepareUdpClientFindServerPacket()
{
@@ -86,7 +86,7 @@ static void DoNetworkUDPQueryServer(NetworkAddress &address, bool needs_mutex, b
if (needs_mutex) lock.lock();
/* Init the packet */
Packet p = PrepareUdpClientFindServerPacket();
if (_udp_client_socket != NULL) _udp_client_socket->SendPacket(&p, &address);
if (_udp_client_socket != nullptr) _udp_client_socket->SendPacket(&p, &address);
}
/**
@@ -96,7 +96,7 @@ static void DoNetworkUDPQueryServer(NetworkAddress &address, bool needs_mutex, b
*/
void NetworkUDPQueryServer(NetworkAddress address, bool manually)
{
if (address.IsResolved() || !StartNewThread(NULL, "ottd:udp-query", &DoNetworkUDPQueryServer, std::move(address), true, std::move(manually))) {
if (address.IsResolved() || !StartNewThread(nullptr, "ottd:udp-query", &DoNetworkUDPQueryServer, std::move(address), true, std::move(manually))) {
DoNetworkUDPQueryServer(address, true, manually);
}
}
@@ -330,7 +330,7 @@ void ServerNetworkUDPSocketHandler::Receive_CLIENT_GET_NEWGRFS(Packet *p, Networ
const GRFConfig *f;
/* Find the matching GRF file */
f = FindGRFConfig(info.ident.grfid, FGCM_EXACT, info.ident.md5sum);
if (f == NULL) continue; // The GRF is unknown to this server
if (f == nullptr) continue; // The GRF is unknown to this server
info.ident = f->ident;
info.name = f->GetName();
@@ -427,7 +427,7 @@ void ClientNetworkUDPSocketHandler::Receive_SERVER_RESPONSE_Common(Packet *p, Ne
in_request_count = 0;
};
for (c = item->info.grfconfig; c != NULL; c = c->next) {
for (c = item->info.grfconfig; c != nullptr; c = c->next) {
if (c->status == GCS_NOT_FOUND) item->info.compatible = false;
if (c->status != GCS_NOT_FOUND || strcmp(c->GetName(), UNKNOWN_GRF_NAME_PLACEHOLDER) != 0) continue;
in_request[in_request_count] = c;
@@ -516,7 +516,7 @@ void ClientNetworkUDPSocketHandler::Receive_SERVER_NEWGRFS(Packet *p, NetworkAdd
* If it exists and not resolved yet, then name of the fake GRF is
* overwritten with the name from the reply. */
GRFTextWrapper *unknown_name = FindUnknownGRFName(c.grfid, c.md5sum, false);
if (unknown_name != NULL && strcmp(GetGRFStringFromGRFText(unknown_name->text), UNKNOWN_GRF_NAME_PLACEHOLDER) == 0) {
if (unknown_name != nullptr && strcmp(GetGRFStringFromGRFText(unknown_name->text), UNKNOWN_GRF_NAME_PLACEHOLDER) == 0) {
AddGRFTextToList(&unknown_name->text, name);
}
}
@@ -526,7 +526,7 @@ void ClientNetworkUDPSocketHandler::HandleIncomingNetworkGameInfoGRFConfig(GRFCo
{
/* Find the matching GRF file */
const GRFConfig *f = FindGRFConfig(config->ident.grfid, FGCM_EXACT, config->ident.md5sum);
if (f == NULL) {
if (f == nullptr) {
/* Don't know the GRF, so mark game incompatible and the (possibly)
* already resolved name for this GRF (another server has sent the
* name of the GRF already */
@@ -606,7 +606,7 @@ static void NetworkUDPRemoveAdvertiseThread()
p.Send_uint16(_settings_client.network.server_port);
std::lock_guard<std::mutex> lock(_network_udp_mutex);
if (_udp_master_socket != NULL) _udp_master_socket->SendPacket(&p, &out_addr, true);
if (_udp_master_socket != nullptr) _udp_master_socket->SendPacket(&p, &out_addr, true);
}
/**
@@ -618,7 +618,7 @@ void NetworkUDPRemoveAdvertise(bool blocking)
/* Check if we are advertising */
if (!_networking || !_network_server || !_network_udp_server) return;
if (blocking || !StartNewThread(NULL, "ottd:udp-advert", &NetworkUDPRemoveAdvertiseThread)) {
if (blocking || !StartNewThread(nullptr, "ottd:udp-advert", &NetworkUDPRemoveAdvertiseThread)) {
NetworkUDPRemoveAdvertiseThread();
}
}
@@ -658,7 +658,7 @@ static void NetworkUDPAdvertiseThread()
p.Send_uint64(_session_key);
std::lock_guard<std::mutex> lock(_network_udp_mutex);
if (_udp_master_socket != NULL) _udp_master_socket->SendPacket(&p, &out_addr, true);
if (_udp_master_socket != nullptr) _udp_master_socket->SendPacket(&p, &out_addr, true);
}
/**
@@ -699,7 +699,7 @@ void NetworkUDPAdvertise()
if (_next_advertisement < _last_advertisement) _next_advertisement = UINT32_MAX;
if (_next_retry < _last_advertisement) _next_retry = UINT32_MAX;
if (!StartNewThread(NULL, "ottd:udp-advert", &NetworkUDPAdvertiseThread)) {
if (!StartNewThread(nullptr, "ottd:udp-advert", &NetworkUDPAdvertiseThread)) {
NetworkUDPAdvertiseThread();
}
}
@@ -708,10 +708,10 @@ void NetworkUDPAdvertise()
void NetworkUDPInitialize()
{
/* If not closed, then do it. */
if (_udp_server_socket != NULL) NetworkUDPClose();
if (_udp_server_socket != nullptr) NetworkUDPClose();
DEBUG(net, 1, "[udp] initializing listeners");
assert(_udp_client_socket == NULL && _udp_server_socket == NULL && _udp_master_socket == NULL);
assert(_udp_client_socket == nullptr && _udp_server_socket == nullptr && _udp_master_socket == nullptr);
std::lock_guard<std::mutex> lock(_network_udp_mutex);
@@ -739,9 +739,9 @@ void NetworkUDPClose()
delete _udp_client_socket;
delete _udp_server_socket;
delete _udp_master_socket;
_udp_client_socket = NULL;
_udp_server_socket = NULL;
_udp_master_socket = NULL;
_udp_client_socket = nullptr;
_udp_server_socket = nullptr;
_udp_master_socket = nullptr;
_network_udp_server = false;
_network_udp_broadcast = 0;