Merge: Codechange: Use null pointer literal instead of the NULL macro
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@@ -97,7 +97,7 @@ public:
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return this->extra->xdata;
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}
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Order *next; ///< Pointer to next order. If NULL, end of list
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Order *next; ///< Pointer to next order. If nullptr, end of list
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Order() : flags(0), refit_cargo(CT_NO_REFIT), max_speed(UINT16_MAX) {}
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~Order();
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@@ -515,7 +515,7 @@ public:
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NOT_REACHED();
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}
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void FillNextStoppingStation(const Vehicle *v, const OrderList *o, const Order *first = NULL, uint hops = 0);
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void FillNextStoppingStation(const Vehicle *v, const OrderList *o, const Order *first = nullptr, uint hops = 0);
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};
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template <typename F> CargoTypes FilterCargoMask(F filter_func, CargoTypes cargo_mask = ALL_CARGOTYPES)
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@@ -575,7 +575,7 @@ private:
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public:
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/** Default constructor producing an invalid order list. */
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OrderList(VehicleOrderID num_orders = INVALID_VEH_ORDER_ID)
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: first(NULL), num_manual_orders(0), num_vehicles(0), first_shared(NULL),
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: first(nullptr), num_manual_orders(0), num_vehicles(0), first_shared(nullptr),
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timetable_duration(0), total_duration(0), scheduled_dispatch_duration(0),
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scheduled_dispatch_start_date(-1), scheduled_dispatch_start_full_date_fract(0),
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scheduled_dispatch_last_dispatch(0), scheduled_dispatch_max_delay(0) { }
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@@ -614,7 +614,7 @@ public:
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* @param curr Order to find the next one for.
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* @return Next order.
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*/
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inline const Order *GetNext(const Order *curr) const { return (curr->next == NULL) ? this->GetFirstOrder() : curr->next; }
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inline const Order *GetNext(const Order *curr) const { return (curr->next == nullptr) ? this->GetFirstOrder() : curr->next; }
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/**
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* Get number of orders in the order list.
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@@ -628,7 +628,7 @@ public:
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*/
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inline VehicleOrderID GetNumManualOrders() const { return this->num_manual_orders; }
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CargoMaskedStationIDStack GetNextStoppingStation(const Vehicle *v, CargoTypes cargo_mask, const Order *first = NULL, uint hops = 0) const;
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CargoMaskedStationIDStack GetNextStoppingStation(const Vehicle *v, CargoTypes cargo_mask, const Order *first = nullptr, uint hops = 0) const;
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const Order *GetNextDecisionNode(const Order *next, uint hops, CargoTypes &cargo_mask) const;
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void InsertOrderAt(Order *new_order, int index);
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@@ -778,7 +778,7 @@ public:
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#define FOR_ALL_ORDERS(var) FOR_ALL_ORDERS_FROM(var, 0)
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#define FOR_VEHICLE_ORDERS(v, order) for (order = (v->orders.list == NULL) ? NULL : v->orders.list->GetFirstOrder(); order != NULL; order = order->next)
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#define FOR_VEHICLE_ORDERS(v, order) for (order = (v->orders.list == nullptr) ? nullptr : v->orders.list->GetFirstOrder(); order != nullptr; order = order->next)
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#define FOR_ALL_ORDER_LISTS_FROM(var, start) FOR_ALL_ITEMS_FROM(OrderList, orderlist_index, var, start)
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