Merge: Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Jonathan G Rennison
2019-04-11 18:14:13 +01:00
585 changed files with 6604 additions and 6604 deletions

View File

@@ -147,7 +147,7 @@ bool TryReserveRailTrack(TileIndex tile, Track t, bool trigger_stations)
case MP_STATION:
if (HasStationRail(tile) && !HasStationReservation(tile)) {
SetRailStationReservation(tile, true);
if (trigger_stations && IsRailStation(tile)) TriggerStationRandomisation(NULL, tile, SRT_PATH_RESERVATION);
if (trigger_stations && IsRailStation(tile)) TriggerStationRandomisation(nullptr, tile, SRT_PATH_RESERVATION);
MarkTileDirtyByTile(tile, ZOOM_LVL_DRAW_MAP); // some GRFs need redraw after reserving track
return true;
}
@@ -321,8 +321,8 @@ struct FindTrainOnTrackInfo {
PBSTileInfo res; ///< Information about the track.
Train *best; ///< The currently "best" vehicle we have found.
/** Init the best location to NULL always! */
FindTrainOnTrackInfo() : best(NULL) {}
/** Init the best location to nullptr always! */
FindTrainOnTrackInfo() : best(nullptr) {}
};
/** Callback for Has/FindVehicleOnPos to find a train on a specific track. */
@@ -330,7 +330,7 @@ static Vehicle *FindTrainOnTrackEnum(Vehicle *v, void *data)
{
FindTrainOnTrackInfo *info = (FindTrainOnTrackInfo *)data;
if (v->type != VEH_TRAIN || (v->vehstatus & VS_CRASHED)) return NULL;
if (v->type != VEH_TRAIN || (v->vehstatus & VS_CRASHED)) return nullptr;
Train *t = Train::From(v);
if (t->track & TRACK_BIT_WORMHOLE) {
@@ -338,18 +338,18 @@ static Vehicle *FindTrainOnTrackEnum(Vehicle *v, void *data)
* Trains on the ramp/entrance itself are found though.
*/
if (IsTileType(info->res.tile, MP_TUNNELBRIDGE) && IsTunnelBridgeWithSignalSimulation(info->res.tile) && info->res.tile != TileVirtXY(t->x_pos, t->y_pos)) {
return NULL;
return nullptr;
}
}
if (t->track & TRACK_BIT_WORMHOLE || HasBit((TrackBits)t->track, TrackdirToTrack(info->res.trackdir))) {
t = t->First();
/* ALWAYS return the lowest ID (anti-desync!) */
if (info->best == NULL || t->index < info->best->index) info->best = t;
if (info->best == nullptr || t->index < info->best->index) info->best = t;
return t;
}
return NULL;
return nullptr;
}
/**
@@ -371,24 +371,24 @@ PBSTileInfo FollowTrainReservation(const Train *v, Vehicle **train_on_res)
FindTrainOnTrackInfo ftoti;
ftoti.res = FollowReservation(v->owner, GetRailTypeInfo(v->railtype)->compatible_railtypes, tile, trackdir);
ftoti.res.okay = IsSafeWaitingPosition(v, ftoti.res.tile, ftoti.res.trackdir, true, _settings_game.pf.forbid_90_deg);
if (train_on_res != NULL) {
if (train_on_res != nullptr) {
FindVehicleOnPos(ftoti.res.tile, &ftoti, FindTrainOnTrackEnum);
if (ftoti.best != NULL) *train_on_res = ftoti.best->First();
if (*train_on_res == NULL && IsRailStationTile(ftoti.res.tile)) {
if (ftoti.best != nullptr) *train_on_res = ftoti.best->First();
if (*train_on_res == nullptr && IsRailStationTile(ftoti.res.tile)) {
/* The target tile is a rail station. The track follower
* has stopped on the last platform tile where we haven't
* found a train. Also check all previous platform tiles
* for a possible train. */
TileIndexDiff diff = TileOffsByDiagDir(TrackdirToExitdir(ReverseTrackdir(ftoti.res.trackdir)));
for (TileIndex st_tile = ftoti.res.tile + diff; *train_on_res == NULL && IsCompatibleTrainStationTile(st_tile, ftoti.res.tile); st_tile += diff) {
for (TileIndex st_tile = ftoti.res.tile + diff; *train_on_res == nullptr && IsCompatibleTrainStationTile(st_tile, ftoti.res.tile); st_tile += diff) {
FindVehicleOnPos(st_tile, &ftoti, FindTrainOnTrackEnum);
if (ftoti.best != NULL) *train_on_res = ftoti.best->First();
if (ftoti.best != nullptr) *train_on_res = ftoti.best->First();
}
}
if (*train_on_res == NULL && IsTileType(ftoti.res.tile, MP_TUNNELBRIDGE) && IsTrackAcrossTunnelBridge(ftoti.res.tile, TrackdirToTrack(ftoti.res.trackdir)) && !IsTunnelBridgeWithSignalSimulation(ftoti.res.tile)) {
if (*train_on_res == nullptr && IsTileType(ftoti.res.tile, MP_TUNNELBRIDGE) && IsTrackAcrossTunnelBridge(ftoti.res.tile, TrackdirToTrack(ftoti.res.trackdir)) && !IsTunnelBridgeWithSignalSimulation(ftoti.res.tile)) {
/* The target tile is a bridge/tunnel, also check the other end tile. */
FindVehicleOnPos(GetOtherTunnelBridgeEnd(ftoti.res.tile), &ftoti, FindTrainOnTrackEnum);
if (ftoti.best != NULL) *train_on_res = ftoti.best->First();
if (ftoti.best != nullptr) *train_on_res = ftoti.best->First();
}
}
return ftoti.res;
@@ -399,7 +399,7 @@ PBSTileInfo FollowTrainReservation(const Train *v, Vehicle **train_on_res)
*
* @param tile A tile on the path.
* @param track A reserved track on the tile.
* @return The vehicle holding the reservation or NULL if the path is stray.
* @return The vehicle holding the reservation or nullptr if the path is stray.
*/
Train *GetTrainForReservation(TileIndex tile, Track track)
{
@@ -420,25 +420,25 @@ Train *GetTrainForReservation(TileIndex tile, Track track)
ftoti.res = FollowReservation(GetTileOwner(tile), rts, tile, trackdir, true);
FindVehicleOnPos(ftoti.res.tile, &ftoti, FindTrainOnTrackEnum);
if (ftoti.best != NULL) return ftoti.best;
if (ftoti.best != nullptr) return ftoti.best;
/* Special case for stations: check the whole platform for a vehicle. */
if (IsRailStationTile(ftoti.res.tile)) {
TileIndexDiff diff = TileOffsByDiagDir(TrackdirToExitdir(ReverseTrackdir(ftoti.res.trackdir)));
for (TileIndex st_tile = ftoti.res.tile + diff; IsCompatibleTrainStationTile(st_tile, ftoti.res.tile); st_tile += diff) {
FindVehicleOnPos(st_tile, &ftoti, FindTrainOnTrackEnum);
if (ftoti.best != NULL) return ftoti.best;
if (ftoti.best != nullptr) return ftoti.best;
}
}
/* Special case for bridges/tunnels: check the other end as well. */
if (IsTileType(ftoti.res.tile, MP_TUNNELBRIDGE) && IsTrackAcrossTunnelBridge(ftoti.res.tile, TrackdirToTrack(ftoti.res.trackdir))) {
FindVehicleOnPos(GetOtherTunnelBridgeEnd(ftoti.res.tile), &ftoti, FindTrainOnTrackEnum);
if (ftoti.best != NULL) return ftoti.best;
if (ftoti.best != nullptr) return ftoti.best;
}
}
return NULL;
return nullptr;
}
/**
@@ -532,7 +532,7 @@ bool IsSafeWaitingPosition(const Train *v, TileIndex tile, Trackdir trackdir, bo
const TraceRestrictProgram *prog = GetExistingTraceRestrictProgram(ft.m_new_tile, TrackdirToTrack(td));
if (prog && prog->actions_used_flags & TRPAUF_RESERVE_THROUGH) {
TraceRestrictProgramResult out;
prog->Execute(v, TraceRestrictProgramInput(ft.m_new_tile, td, &VehiclePosTraceRestrictPreviousSignalCallback, NULL), out);
prog->Execute(v, TraceRestrictProgramInput(ft.m_new_tile, td, &VehiclePosTraceRestrictPreviousSignalCallback, nullptr), out);
if (out.flags & TRPRF_RESERVE_THROUGH) {
return false;
}
@@ -583,7 +583,7 @@ bool IsWaitingPositionFree(const Train *v, TileIndex tile, Trackdir trackdir, bo
restricted_signal_info->trackdir = td;
}
if (prog && prog->actions_used_flags & TRPAUF_PBS_RES_END_WAIT) {
TraceRestrictProgramInput input(t, td, &VehiclePosTraceRestrictPreviousSignalCallback, NULL);
TraceRestrictProgramInput input(t, td, &VehiclePosTraceRestrictPreviousSignalCallback, nullptr);
input.permitted_slot_operations = TRPISP_PBS_RES_END_ACQ_DRY;
TraceRestrictProgramResult out;
prog->Execute(v, input, out);