Merge: Codechange: Use null pointer literal instead of the NULL macro
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@@ -22,8 +22,8 @@ static void Load_PRIC()
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{
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/* Old games store 49 base prices, very old games store them as int32 */
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int vt = IsSavegameVersionBefore(SLV_65) ? SLE_FILE_I32 : SLE_FILE_I64;
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SlArray(NULL, 49, vt | SLE_VAR_NULL);
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SlArray(NULL, 49, SLE_FILE_U16 | SLE_VAR_NULL);
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SlArray(nullptr, 49, vt | SLE_VAR_NULL);
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SlArray(nullptr, 49, SLE_FILE_U16 | SLE_VAR_NULL);
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}
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/** Cargo payment rates in pre 126 savegames */
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@@ -31,8 +31,8 @@ static void Load_CAPR()
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{
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uint num_cargo = IsSavegameVersionBefore(SLV_55) ? 12 : IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
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int vt = IsSavegameVersionBefore(SLV_65) ? SLE_FILE_I32 : SLE_FILE_I64;
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SlArray(NULL, num_cargo, vt | SLE_VAR_NULL);
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SlArray(NULL, num_cargo, SLE_FILE_U16 | SLE_VAR_NULL);
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SlArray(nullptr, num_cargo, vt | SLE_VAR_NULL);
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SlArray(nullptr, num_cargo, SLE_FILE_U16 | SLE_VAR_NULL);
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}
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static const SaveLoad _economy_desc[] = {
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@@ -101,8 +101,8 @@ static void Ptrs_CAPY()
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extern const ChunkHandler _economy_chunk_handlers[] = {
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{ 'CAPY', Save_CAPY, Load_CAPY, Ptrs_CAPY, NULL, CH_ARRAY},
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{ 'PRIC', NULL, Load_PRIC, NULL, NULL, CH_RIFF },
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{ 'CAPR', NULL, Load_CAPR, NULL, NULL, CH_RIFF },
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{ 'ECMY', Save_ECMY, Load_ECMY, NULL, NULL, CH_RIFF | CH_LAST},
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{ 'CAPY', Save_CAPY, Load_CAPY, Ptrs_CAPY, nullptr, CH_ARRAY},
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{ 'PRIC', nullptr, Load_PRIC, nullptr, nullptr, CH_RIFF },
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{ 'CAPR', nullptr, Load_CAPR, nullptr, nullptr, CH_RIFF },
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{ 'ECMY', Save_ECMY, Load_ECMY, nullptr, nullptr, CH_RIFF | CH_LAST},
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};
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