Merge: Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Jonathan G Rennison
2019-04-11 18:14:13 +01:00
585 changed files with 6604 additions and 6604 deletions

View File

@@ -22,8 +22,8 @@ static void Load_PRIC()
{
/* Old games store 49 base prices, very old games store them as int32 */
int vt = IsSavegameVersionBefore(SLV_65) ? SLE_FILE_I32 : SLE_FILE_I64;
SlArray(NULL, 49, vt | SLE_VAR_NULL);
SlArray(NULL, 49, SLE_FILE_U16 | SLE_VAR_NULL);
SlArray(nullptr, 49, vt | SLE_VAR_NULL);
SlArray(nullptr, 49, SLE_FILE_U16 | SLE_VAR_NULL);
}
/** Cargo payment rates in pre 126 savegames */
@@ -31,8 +31,8 @@ static void Load_CAPR()
{
uint num_cargo = IsSavegameVersionBefore(SLV_55) ? 12 : IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
int vt = IsSavegameVersionBefore(SLV_65) ? SLE_FILE_I32 : SLE_FILE_I64;
SlArray(NULL, num_cargo, vt | SLE_VAR_NULL);
SlArray(NULL, num_cargo, SLE_FILE_U16 | SLE_VAR_NULL);
SlArray(nullptr, num_cargo, vt | SLE_VAR_NULL);
SlArray(nullptr, num_cargo, SLE_FILE_U16 | SLE_VAR_NULL);
}
static const SaveLoad _economy_desc[] = {
@@ -101,8 +101,8 @@ static void Ptrs_CAPY()
extern const ChunkHandler _economy_chunk_handlers[] = {
{ 'CAPY', Save_CAPY, Load_CAPY, Ptrs_CAPY, NULL, CH_ARRAY},
{ 'PRIC', NULL, Load_PRIC, NULL, NULL, CH_RIFF },
{ 'CAPR', NULL, Load_CAPR, NULL, NULL, CH_RIFF },
{ 'ECMY', Save_ECMY, Load_ECMY, NULL, NULL, CH_RIFF | CH_LAST},
{ 'CAPY', Save_CAPY, Load_CAPY, Ptrs_CAPY, nullptr, CH_ARRAY},
{ 'PRIC', nullptr, Load_PRIC, nullptr, nullptr, CH_RIFF },
{ 'CAPR', nullptr, Load_CAPR, nullptr, nullptr, CH_RIFF },
{ 'ECMY', Save_ECMY, Load_ECMY, nullptr, nullptr, CH_RIFF | CH_LAST},
};