Merge: Codechange: Use null pointer literal instead of the NULL macro
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@@ -341,6 +341,6 @@ static void Ptrs_TOWN()
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/** Chunk handler for towns. */
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extern const ChunkHandler _town_chunk_handlers[] = {
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{ 'HIDS', Save_HIDS, Load_HIDS, NULL, NULL, CH_ARRAY },
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{ 'CITY', Save_TOWN, Load_TOWN, Ptrs_TOWN, NULL, CH_ARRAY | CH_LAST},
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{ 'HIDS', Save_HIDS, Load_HIDS, nullptr, nullptr, CH_ARRAY },
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{ 'CITY', Save_TOWN, Load_TOWN, Ptrs_TOWN, nullptr, CH_ARRAY | CH_LAST},
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};
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