Merge: Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Jonathan G Rennison
2019-04-11 18:14:13 +01:00
585 changed files with 6604 additions and 6604 deletions

View File

@@ -292,7 +292,7 @@
if (!::IsValidTile(tile)) return INVALID_TOWN;
Town *town = ::ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority);
if (town == NULL) return INVALID_TOWN;
if (town == nullptr) return INVALID_TOWN;
return town->index;
}
@@ -302,7 +302,7 @@
if (!::IsValidTile(tile)) return INVALID_TOWN;
Town *town = ::ClosestTownFromTile(tile, UINT_MAX);
if (town == NULL) return INVALID_TOWN;
if (town == nullptr) return INVALID_TOWN;
return town->index;
}
@@ -310,14 +310,14 @@
/* static */ Money ScriptTile::GetBuildCost(BuildType build_type)
{
switch (build_type) {
case BT_FOUNDATION: return ::GetPrice(PR_BUILD_FOUNDATION, 1, NULL);
case BT_TERRAFORM: return ::GetPrice(PR_TERRAFORM, 1, NULL);
case BT_BUILD_TREES: return ::GetPrice(PR_BUILD_TREES, 1, NULL);
case BT_CLEAR_GRASS: return ::GetPrice(PR_CLEAR_GRASS, 1, NULL);
case BT_CLEAR_ROUGH: return ::GetPrice(PR_CLEAR_ROUGH, 1, NULL);
case BT_CLEAR_ROCKY: return ::GetPrice(PR_CLEAR_ROCKS, 1, NULL);
case BT_CLEAR_FIELDS: return ::GetPrice(PR_CLEAR_FIELDS, 1, NULL);
case BT_CLEAR_HOUSE: return ::GetPrice(PR_CLEAR_HOUSE, 1, NULL);
case BT_FOUNDATION: return ::GetPrice(PR_BUILD_FOUNDATION, 1, nullptr);
case BT_TERRAFORM: return ::GetPrice(PR_TERRAFORM, 1, nullptr);
case BT_BUILD_TREES: return ::GetPrice(PR_BUILD_TREES, 1, nullptr);
case BT_CLEAR_GRASS: return ::GetPrice(PR_CLEAR_GRASS, 1, nullptr);
case BT_CLEAR_ROUGH: return ::GetPrice(PR_CLEAR_ROUGH, 1, nullptr);
case BT_CLEAR_ROCKY: return ::GetPrice(PR_CLEAR_ROCKS, 1, nullptr);
case BT_CLEAR_FIELDS: return ::GetPrice(PR_CLEAR_FIELDS, 1, nullptr);
case BT_CLEAR_HOUSE: return ::GetPrice(PR_CLEAR_HOUSE, 1, nullptr);
default: return -1;
}
}