Merge: Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Jonathan G Rennison
2019-04-11 18:14:13 +01:00
585 changed files with 6604 additions and 6604 deletions

View File

@@ -30,7 +30,7 @@ static void OpenBankFile(const char *filename)
memset(_original_sounds, 0, sizeof(_original_sounds));
/* If there is no sound file (nosound set), don't load anything */
if (filename == NULL) return;
if (filename == nullptr) return;
FioOpenFile(SOUND_SLOT, filename, BASESET_DIR);
size_t pos = FioGetPos();
@@ -110,7 +110,7 @@ static void OpenBankFile(const char *filename)
static bool SetBankSource(MixerChannel *mc, const SoundEntry *sound)
{
assert(sound != NULL);
assert(sound != nullptr);
/* Check for valid sound size. */
if (sound->file_size == 0 || sound->file_size > ((size_t)-1) - 2) return false;
@@ -175,7 +175,7 @@ static void StartSound(SoundID sound_id, float pan, uint volume)
if (volume == 0) return;
SoundEntry *sound = GetSound(sound_id);
if (sound == NULL) return;
if (sound == nullptr) return;
/* NewGRF sound that wasn't loaded yet? */
if (sound->rate == 0 && sound->file_slot != 0) {
@@ -190,7 +190,7 @@ static void StartSound(SoundID sound_id, float pan, uint volume)
if (sound->rate == 0) return;
MixerChannel *mc = MxAllocateChannel();
if (mc == NULL) return;
if (mc == nullptr) return;
if (!SetBankSource(mc, sound)) return;
@@ -257,7 +257,7 @@ static void SndPlayScreenCoordFx(SoundID sound, int left, int right, int top, in
FOR_ALL_WINDOWS_FROM_BACK(w) {
const ViewPort *vp = w->viewport;
if (vp != NULL &&
if (vp != nullptr &&
left < vp->virtual_left + vp->virtual_width && right > vp->virtual_left &&
top < vp->virtual_top + vp->virtual_height && bottom > vp->virtual_top) {
int screen_x = (left + right) / 2 - vp->virtual_left;
@@ -317,14 +317,14 @@ template <class Tbase_set>
template <class Tbase_set>
/* static */ bool BaseMedia<Tbase_set>::DetermineBestSet()
{
if (BaseMedia<Tbase_set>::used_set != NULL) return true;
if (BaseMedia<Tbase_set>::used_set != nullptr) return true;
const Tbase_set *best = NULL;
for (const Tbase_set *c = BaseMedia<Tbase_set>::available_sets; c != NULL; c = c->next) {
const Tbase_set *best = nullptr;
for (const Tbase_set *c = BaseMedia<Tbase_set>::available_sets; c != nullptr; c = c->next) {
/* Skip unusable sets */
if (c->GetNumMissing() != 0) continue;
if (best == NULL ||
if (best == nullptr ||
(best->fallback && !c->fallback) ||
best->valid_files < c->valid_files ||
(best->valid_files == c->valid_files &&
@@ -334,6 +334,6 @@ template <class Tbase_set>
}
BaseMedia<Tbase_set>::used_set = best;
return BaseMedia<Tbase_set>::used_set != NULL;
return BaseMedia<Tbase_set>::used_set != nullptr;
}