Merge: Codechange: Use null pointer literal instead of the NULL macro
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@@ -744,7 +744,7 @@ static const PalSpriteID * const * const _bridge_sprite_table[MAX_BRIDGES] = {
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* @param nrd description of the road bridge in query tool
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*/
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#define MBR(y, mnl, mxl, p, mxs, spr, plt, dsc, nrl, nrd, pillars) \
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{y, mnl, mxl, p, mxs, spr, plt, dsc, { nrl, nrd }, NULL, 0, 0, pillars}
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{y, mnl, mxl, p, mxs, spr, plt, dsc, { nrl, nrd }, nullptr, 0, 0, pillars}
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#define ALL_PILLARS { 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F }
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#define SUSP_PILLARS { 0x03, 0x06, 0x0C, 0x09, 0x0C, 0x09, 0x03, 0x06, 0x0F, 0x0F, 0x00, 0x00 }
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