Merge: Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Jonathan G Rennison
2019-04-11 18:14:13 +01:00
585 changed files with 6604 additions and 6604 deletions

View File

@@ -267,7 +267,7 @@ public:
int y = this->GetRowFromWidget(pt.y, WID_TA_COMMAND_LIST, 1, FONT_HEIGHT_NORMAL);
if (!IsInsideMM(y, 0, 5)) return;
y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll->GetPosition() - 1);
y = GetNthSetBit(GetMaskOfTownActions(nullptr, _local_company, this->town), y + this->vscroll->GetPosition() - 1);
if (y >= 0) {
this->sel_index = y;
this->SetDirty();
@@ -368,7 +368,7 @@ public:
uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
const CargoSpec *cargo = FindFirstCargoWithTownEffect((TownEffect)i);
assert(cargo != NULL);
assert(cargo != nullptr);
StringID string;
@@ -412,7 +412,7 @@ public:
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
}
if (this->town->text != NULL) {
if (this->town->text != nullptr) {
SetDParamStr(0, this->town->text);
DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y += FONT_HEIGHT_NORMAL, UINT16_MAX, STR_JUST_RAW_STRING, TC_BLACK);
}
@@ -490,7 +490,7 @@ public:
if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
if (this->town->text != NULL) {
if (this->town->text != nullptr) {
SetDParamStr(0, this->town->text);
aimed_height += GetStringHeight(STR_JUST_RAW_STRING, width - WD_FRAMERECT_LEFT - WD_FRAMERECT_RIGHT);
}
@@ -509,7 +509,7 @@ public:
void OnResize() override
{
if (this->viewport != NULL) {
if (this->viewport != nullptr) {
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_TV_VIEWPORT);
nvp->UpdateViewportCoordinates(this);
@@ -532,9 +532,9 @@ public:
void OnQueryTextFinished(char *str) override
{
if (str == NULL) return;
if (str == nullptr) return;
DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), nullptr, str);
}
};
@@ -668,7 +668,7 @@ private:
this->vscroll->SetCount((uint)this->towns.size()); // Update scrollbar as well.
}
/* Always sort the towns. */
this->last_town = NULL;
this->last_town = nullptr;
this->towns.Sort();
this->SetWidgetDirty(WID_TD_LIST); // Force repaint of the displayed towns.
}
@@ -835,7 +835,7 @@ public:
for (uint i = 0; i < this->towns.size(); i++) {
const Town *t = this->towns[i];
assert(t != NULL);
assert(t != nullptr);
SetDParam(0, t->index);
SetDParamMaxDigits(1, 8);
@@ -888,7 +888,7 @@ public:
if (id_v >= this->towns.size()) return; // click out of town bounds
const Town *t = this->towns[id_v];
assert(t != NULL);
assert(t != nullptr);
if (_ctrl_pressed) {
ShowExtraViewPortWindow(t->xy);
} else {
@@ -944,7 +944,7 @@ public:
};
Listing TownDirectoryWindow::last_sorting = {false, 0};
const Town *TownDirectoryWindow::last_town = NULL;
const Town *TownDirectoryWindow::last_town = nullptr;
/** Names of the sorting functions. */
const StringID TownDirectoryWindow::sorter_names[] = {
@@ -1117,7 +1117,7 @@ public:
void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
{
const char *name = NULL;
const char *name = nullptr;
if (!this->townnamevalid) {
name = this->townname_editbox.text.buf;
@@ -1227,9 +1227,9 @@ protected:
const HouseSpec *b_hs = HouseSpec::Get(*b);
const GRFFile *b_set = b_hs->grf_prop.grffile;
int ret = (a_set != NULL) - (b_set != NULL);
int ret = (a_set != nullptr) - (b_set != nullptr);
if (ret == 0) {
if (a_set != NULL) {
if (a_set != nullptr) {
assert_compile(sizeof(a_set->grfid) <= sizeof(int));
ret = a_set->grfid - b_set->grfid;
if (ret == 0) ret = a_hs->grf_prop.local_id - b_hs->grf_prop.local_id;
@@ -1288,7 +1288,7 @@ public:
{
assert(house_set < this->NumHouseSets());
const GRFFile *gf = HouseSpec::Get(this->GetHouseAtOffset(house_set, 0))->grf_prop.grffile;
if (gf != NULL) return GetGRFConfig(gf->grfid)->GetName();
if (gf != nullptr) return GetGRFConfig(gf->grfid)->GetName();
static char name[DRAW_STRING_BUFFER];
GetString(name, STR_BASIC_HOUSE_SET_NAME, lastof(name));
@@ -1328,7 +1328,7 @@ public:
/* list house sets */
this->house_sets.clear();
const GRFFile *last_set = NULL;
const GRFFile *last_set = nullptr;
for (uint i = 0; i < this->size(); i++) {
const HouseSpec *hs = HouseSpec::Get((*this)[i]);
/* add house set */
@@ -1440,7 +1440,7 @@ public:
/* if we have exactly one set of houses and it's not the default one then display it's name in the title bar */
this->GetWidget<NWidgetCore>(WID_HP_CAPTION)->widget_data =
(this->house_list.NumHouseSets() == 1 && HouseSpec::Get(this->house_list[0])->grf_prop.grffile != NULL) ?
(this->house_list.NumHouseSets() == 1 && HouseSpec::Get(this->house_list[0])->grf_prop.grffile != nullptr) ?
STR_HOUSE_BUILD_CUSTOM_CAPTION : STR_HOUSE_BUILD_CAPTION;
/* hide widgets if we have no houses to show */