Merge: Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Jonathan G Rennison
2019-04-11 18:14:13 +01:00
585 changed files with 6604 additions and 6604 deletions

View File

@@ -140,7 +140,7 @@ static void GetVideoModes()
set_gfx_mode(_fullscreen ? GFX_AUTODETECT_FULLSCREEN : GFX_AUTODETECT_WINDOWED, 640, 480, 0, 0);
GFX_MODE_LIST *mode_list = get_gfx_mode_list(gfx_driver->id);
if (mode_list == NULL) {
if (mode_list == nullptr) {
memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
_num_resolutions = lengthof(default_resolutions);
return;
@@ -243,7 +243,7 @@ static bool CreateMainSurface(uint w, uint h)
bool VideoDriver_Allegro::ClaimMousePointer()
{
select_mouse_cursor(MOUSE_CURSOR_NONE);
show_mouse(NULL);
show_mouse(nullptr);
disable_hardware_cursor();
return true;
}
@@ -424,7 +424,7 @@ int _allegro_instance_count = 0;
const char *VideoDriver_Allegro::Start(const char * const *parm)
{
if (_allegro_instance_count == 0 && install_allegro(SYSTEM_AUTODETECT, &errno, NULL)) {
if (_allegro_instance_count == 0 && install_allegro(SYSTEM_AUTODETECT, &errno, nullptr)) {
DEBUG(driver, 0, "allegro: install_allegro failed '%s'", allegro_error);
return "Failed to set up Allegro";
}
@@ -437,8 +437,8 @@ const char *VideoDriver_Allegro::Start(const char * const *parm)
#if defined _DEBUG
/* Allegro replaces SEGV/ABRT signals meaning that the debugger will never
* be triggered, so rereplace the signals and make the debugger useful. */
signal(SIGABRT, NULL);
signal(SIGSEGV, NULL);
signal(SIGABRT, nullptr);
signal(SIGSEGV, nullptr);
#endif
GetVideoModes();
@@ -448,7 +448,7 @@ const char *VideoDriver_Allegro::Start(const char * const *parm)
MarkWholeScreenDirty();
set_close_button_callback(HandleExitGameRequest);
return NULL;
return nullptr;
}
void VideoDriver_Allegro::Stop()
@@ -463,7 +463,7 @@ static uint32 GetTime()
{
struct timeval tim;
gettimeofday(&tim, NULL);
gettimeofday(&tim, nullptr);
return tim.tv_usec / 1000 + tim.tv_sec * 1000;
}
#else

View File

@@ -59,7 +59,7 @@ static OTTDMain *_ottd_main;
static bool _cocoa_video_started = false;
static bool _cocoa_video_dialog = false;
CocoaSubdriver *_cocoa_subdriver = NULL;
CocoaSubdriver *_cocoa_subdriver = nullptr;
static NSString *OTTDMainLaunchGameEngine = @"ottdmain_launch_game_engine";
@@ -290,9 +290,9 @@ static void QZ_GetDisplayModeInfo(CFArrayRef modes, CFIndex i, int &bpp, uint16
uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_id, int device_depth)
{
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6) && (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_6)
CFArrayRef mode_list = MacOSVersionIsAtLeast(10, 6, 0) ? CGDisplayCopyAllDisplayModes(display_id, NULL) : CGDisplayAvailableModes(display_id);
CFArrayRef mode_list = MacOSVersionIsAtLeast(10, 6, 0) ? CGDisplayCopyAllDisplayModes(display_id, nullptr) : CGDisplayAvailableModes(display_id);
#elif (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6)
CFArrayRef mode_list = CGDisplayCopyAllDisplayModes(display_id, NULL);
CFArrayRef mode_list = CGDisplayCopyAllDisplayModes(display_id, nullptr);
#else
CFArrayRef mode_list = CGDisplayAvailableModes(display_id);
#endif
@@ -354,11 +354,11 @@ bool QZ_CanDisplay8bpp()
/**
* Update the video modus.
*
* @pre _cocoa_subdriver != NULL
* @pre _cocoa_subdriver != nullptr
*/
static void QZ_UpdateVideoModes()
{
assert(_cocoa_subdriver != NULL);
assert(_cocoa_subdriver != nullptr);
OTTD_Point modes[32];
uint count = _cocoa_subdriver->ListModes(modes, lengthof(modes));
@@ -376,7 +376,7 @@ static void QZ_UpdateVideoModes()
*/
void QZ_GameSizeChanged()
{
if (_cocoa_subdriver == NULL) return;
if (_cocoa_subdriver == nullptr) return;
/* Tell the game that the resolution has changed */
_screen.width = _cocoa_subdriver->GetWidth();
@@ -408,13 +408,13 @@ static CocoaSubdriver *QZ_CreateWindowSubdriver(int width, int height, int bpp)
/* The reason for the version mismatch is due to the fact that the 10.4 binary needs to work on 10.5 as well. */
if (MacOSVersionIsAtLeast(10, 5, 0)) {
ret = QZ_CreateWindowQuartzSubdriver(width, height, bpp);
if (ret != NULL) return ret;
if (ret != nullptr) return ret;
}
#endif
#ifdef ENABLE_COCOA_QUICKDRAW
ret = QZ_CreateWindowQuickdrawSubdriver(width, height, bpp);
if (ret != NULL) return ret;
if (ret != nullptr) return ret;
#endif
#if defined(ENABLE_COCOA_QUARTZ) && (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4)
@@ -424,11 +424,11 @@ static CocoaSubdriver *QZ_CreateWindowSubdriver(int width, int height, int bpp)
*/
if (MacOSVersionIsAtLeast(10, 4, 0)) {
ret = QZ_CreateWindowQuartzSubdriver(width, height, bpp);
if (ret != NULL) return ret;
if (ret != nullptr) return ret;
}
#endif
return NULL;
return nullptr;
}
/**
@@ -443,11 +443,11 @@ static CocoaSubdriver *QZ_CreateWindowSubdriver(int width, int height, int bpp)
*/
static CocoaSubdriver *QZ_CreateSubdriver(int width, int height, int bpp, bool fullscreen, bool fallback)
{
CocoaSubdriver *ret = NULL;
CocoaSubdriver *ret = nullptr;
/* OSX 10.7 allows to toggle fullscreen mode differently */
if (MacOSVersionIsAtLeast(10, 7, 0)) {
ret = QZ_CreateWindowSubdriver(width, height, bpp);
if (ret != NULL && fullscreen) ret->ToggleFullscreen();
if (ret != nullptr && fullscreen) ret->ToggleFullscreen();
}
#if (MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_9)
else {
@@ -455,13 +455,13 @@ static CocoaSubdriver *QZ_CreateSubdriver(int width, int height, int bpp, bool f
}
#endif /* (MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_9) */
if (ret != NULL) return ret;
if (!fallback) return NULL;
if (ret != nullptr) return ret;
if (!fallback) return nullptr;
/* Try again in 640x480 windowed */
DEBUG(driver, 0, "Setting video mode failed, falling back to 640x480 windowed mode.");
ret = QZ_CreateWindowSubdriver(640, 480, bpp);
if (ret != NULL) return ret;
if (ret != nullptr) return ret;
#if defined(_DEBUG) && (MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_9)
/* This Fullscreen mode crashes on OSX 10.7 */
@@ -469,11 +469,11 @@ static CocoaSubdriver *QZ_CreateSubdriver(int width, int height, int bpp, bool f
/* Try fullscreen too when in debug mode */
DEBUG(driver, 0, "Setting video mode failed, falling back to 640x480 fullscreen mode.");
ret = QZ_CreateFullscreenSubdriver(640, 480, bpp);
if (ret != NULL) return ret;
if (ret != nullptr) return ret;
}
#endif /* defined(_DEBUG) && (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_9) */
return NULL;
return nullptr;
}
@@ -489,7 +489,7 @@ void VideoDriver_Cocoa::Stop()
[ _ottd_main unregisterObserver ];
delete _cocoa_subdriver;
_cocoa_subdriver = NULL;
_cocoa_subdriver = nullptr;
[ _ottd_main release ];
@@ -509,14 +509,14 @@ const char *VideoDriver_Cocoa::Start(const char * const *parm)
setupApplication();
/* Don't create a window or enter fullscreen if we're just going to show a dialog. */
if (_cocoa_video_dialog) return NULL;
if (_cocoa_video_dialog) return nullptr;
int width = _cur_resolution.width;
int height = _cur_resolution.height;
int bpp = BlitterFactory::GetCurrentBlitter()->GetScreenDepth();
_cocoa_subdriver = QZ_CreateSubdriver(width, height, bpp, _fullscreen, true);
if (_cocoa_subdriver == NULL) {
if (_cocoa_subdriver == nullptr) {
Stop();
return "Could not create subdriver";
}
@@ -524,7 +524,7 @@ const char *VideoDriver_Cocoa::Start(const char * const *parm)
QZ_GameSizeChanged();
QZ_UpdateVideoModes();
return NULL;
return nullptr;
}
/**
@@ -537,7 +537,7 @@ const char *VideoDriver_Cocoa::Start(const char * const *parm)
*/
void VideoDriver_Cocoa::MakeDirty(int left, int top, int width, int height)
{
assert(_cocoa_subdriver != NULL);
assert(_cocoa_subdriver != nullptr);
_cocoa_subdriver->MakeDirty(left, top, width, height);
}
@@ -564,7 +564,7 @@ void VideoDriver_Cocoa::MainLoop()
*/
bool VideoDriver_Cocoa::ChangeResolution(int w, int h)
{
assert(_cocoa_subdriver != NULL);
assert(_cocoa_subdriver != nullptr);
bool ret = _cocoa_subdriver->ChangeResolution(w, h, BlitterFactory::GetCurrentBlitter()->GetScreenDepth());
@@ -582,7 +582,7 @@ bool VideoDriver_Cocoa::ChangeResolution(int w, int h)
*/
bool VideoDriver_Cocoa::ToggleFullscreen(bool full_screen)
{
assert(_cocoa_subdriver != NULL);
assert(_cocoa_subdriver != nullptr);
/* For 10.7 and later, we try to toggle using the quartz subdriver. */
if (_cocoa_subdriver->ToggleFullscreen()) return true;
@@ -594,12 +594,12 @@ bool VideoDriver_Cocoa::ToggleFullscreen(bool full_screen)
int bpp = BlitterFactory::GetCurrentBlitter()->GetScreenDepth();
delete _cocoa_subdriver;
_cocoa_subdriver = NULL;
_cocoa_subdriver = nullptr;
_cocoa_subdriver = QZ_CreateSubdriver(width, height, bpp, full_screen, false);
if (_cocoa_subdriver == NULL) {
if (_cocoa_subdriver == nullptr) {
_cocoa_subdriver = QZ_CreateSubdriver(width, height, bpp, oldfs, true);
if (_cocoa_subdriver == NULL) error("Cocoa: Failed to create subdriver");
if (_cocoa_subdriver == nullptr) error("Cocoa: Failed to create subdriver");
}
}
@@ -624,7 +624,7 @@ bool VideoDriver_Cocoa::AfterBlitterChange()
*/
void VideoDriver_Cocoa::EditBoxLostFocus()
{
if (_cocoa_subdriver != NULL) {
if (_cocoa_subdriver != nullptr) {
if ([ _cocoa_subdriver->cocoaview respondsToSelector:@selector(inputContext) ] && [ [ _cocoa_subdriver->cocoaview performSelector:@selector(inputContext) ] respondsToSelector:@selector(discardMarkedText) ]) {
[ [ _cocoa_subdriver->cocoaview performSelector:@selector(inputContext) ] performSelector:@selector(discardMarkedText) ];
}
@@ -635,7 +635,7 @@ void VideoDriver_Cocoa::EditBoxLostFocus()
#endif
}
/* Clear any marked string from the current edit box. */
HandleTextInput(NULL, true);
HandleTextInput(nullptr, true);
}
/**
@@ -652,9 +652,9 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
_cocoa_video_dialog = true;
bool wasstarted = _cocoa_video_started;
if (VideoDriver::GetInstance() == NULL) {
if (VideoDriver::GetInstance() == nullptr) {
setupApplication(); // Setup application before showing dialog
} else if (!_cocoa_video_started && VideoDriver::GetInstance()->Start(NULL) != NULL) {
} else if (!_cocoa_video_started && VideoDriver::GetInstance()->Start(nullptr) != nullptr) {
fprintf(stderr, "%s: %s\n", title, message);
return;
}
@@ -676,7 +676,7 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
#endif
}
if (!wasstarted && VideoDriver::GetInstance() != NULL) VideoDriver::GetInstance()->Stop();
if (!wasstarted && VideoDriver::GetInstance() != nullptr) VideoDriver::GetInstance()->Stop();
_cocoa_video_dialog = false;
}
@@ -694,7 +694,7 @@ void cocoaSetApplicationBundleDir()
AppendPathSeparator(tmp, lastof(tmp));
_searchpaths[SP_APPLICATION_BUNDLE_DIR] = stredup(tmp);
} else {
_searchpaths[SP_APPLICATION_BUNDLE_DIR] = NULL;
_searchpaths[SP_APPLICATION_BUNDLE_DIR] = nullptr;
}
CFRelease(url);
@@ -967,7 +967,7 @@ static const char *Utf8AdvanceByUtf16Units(const char *str, NSUInteger count)
*/
- (void)mouseExited:(NSEvent *)theEvent
{
if (_cocoa_subdriver != NULL) UndrawMouseCursor();
if (_cocoa_subdriver != nullptr) UndrawMouseCursor();
_cursor.in_window = false;
}
@@ -979,16 +979,16 @@ static const char *Utf8AdvanceByUtf16Units(const char *str, NSUInteger count)
NSString *s = [ aString isKindOfClass:[ NSAttributedString class ] ] ? [ aString string ] : (NSString *)aString;
const char *insert_point = NULL;
const char *replace_range = NULL;
const char *insert_point = nullptr;
const char *replace_range = nullptr;
if (replacementRange.location != NSNotFound) {
/* Calculate the part to be replaced. */
insert_point = Utf8AdvanceByUtf16Units(_focused_window->GetFocusedText(), replacementRange.location);
replace_range = Utf8AdvanceByUtf16Units(insert_point, replacementRange.length);
}
HandleTextInput(NULL, true);
HandleTextInput([ s UTF8String ], false, NULL, insert_point, replace_range);
HandleTextInput(nullptr, true);
HandleTextInput([ s UTF8String ], false, nullptr, insert_point, replace_range);
}
/** Insert the given text at the caret. */
@@ -1005,9 +1005,9 @@ static const char *Utf8AdvanceByUtf16Units(const char *str, NSUInteger count)
NSString *s = [ aString isKindOfClass:[ NSAttributedString class ] ] ? [ aString string ] : (NSString *)aString;
const char *utf8 = [ s UTF8String ];
if (utf8 != NULL) {
const char *insert_point = NULL;
const char *replace_range = NULL;
if (utf8 != nullptr) {
const char *insert_point = nullptr;
const char *replace_range = nullptr;
if (replacementRange.location != NSNotFound) {
/* Calculate the part to be replaced. */
NSRange marked = [ self markedRange ];
@@ -1031,7 +1031,7 @@ static const char *Utf8AdvanceByUtf16Units(const char *str, NSUInteger count)
/** Unmark the current marked text. */
- (void)unmarkText
{
HandleTextInput(NULL, true);
HandleTextInput(nullptr, true);
}
/** Get the caret position. */
@@ -1050,7 +1050,7 @@ static const char *Utf8AdvanceByUtf16Units(const char *str, NSUInteger count)
size_t mark_len;
const char *mark = _focused_window->GetMarkedText(&mark_len);
if (mark != NULL) {
if (mark != nullptr) {
NSUInteger start = CountUtf16Units(_focused_window->GetFocusedText(), mark);
NSUInteger len = CountUtf16Units(mark, mark + mark_len);
@@ -1066,7 +1066,7 @@ static const char *Utf8AdvanceByUtf16Units(const char *str, NSUInteger count)
if (!EditBoxInGlobalFocus()) return NO;
size_t len;
return _focused_window->GetMarkedText(&len) != NULL;
return _focused_window->GetMarkedText(&len) != nullptr;
}
/** Get a string corresponding to the given range. */
@@ -1077,7 +1077,7 @@ static const char *Utf8AdvanceByUtf16Units(const char *str, NSUInteger count)
NSString *s = [ NSString stringWithUTF8String:_focused_window->GetFocusedText() ];
NSRange valid_range = NSIntersectionRange(NSMakeRange(0, [ s length ]), theRange);
if (actualRange != NULL) *actualRange = valid_range;
if (actualRange != nullptr) *actualRange = valid_range;
if (valid_range.length == 0) return nil;
return [ [ [ NSAttributedString alloc ] initWithString:[ s substringWithRange:valid_range ] ] autorelease ];
@@ -1086,7 +1086,7 @@ static const char *Utf8AdvanceByUtf16Units(const char *str, NSUInteger count)
/** Get a string corresponding to the given range. */
- (NSAttributedString *)attributedSubstringFromRange:(NSRange)theRange
{
return [ self attributedSubstringForProposedRange:theRange actualRange:NULL ];
return [ self attributedSubstringForProposedRange:theRange actualRange:nullptr ];
}
/** Get the current edit box string. */
@@ -1117,7 +1117,7 @@ static const char *Utf8AdvanceByUtf16Units(const char *str, NSUInteger count)
Point pt = { (int)view_pt.x, (int)[ self frame ].size.height - (int)view_pt.y };
const char *ch = _focused_window->GetTextCharacterAtPosition(pt);
if (ch == NULL) return NSNotFound;
if (ch == nullptr) return NSNotFound;
return CountUtf16Units(_focused_window->GetFocusedText(), ch);
}

View File

@@ -87,13 +87,13 @@ static uint32 GetTick()
{
struct timeval tim;
gettimeofday(&tim, NULL);
gettimeofday(&tim, nullptr);
return tim.tv_usec / 1000 + tim.tv_sec * 1000;
}
static void QZ_WarpCursor(int x, int y)
{
assert(_cocoa_subdriver != NULL);
assert(_cocoa_subdriver != nullptr);
/* Only allow warping when in foreground */
if (![ NSApp isActive ]) return;
@@ -400,7 +400,7 @@ static void QZ_MouseButtonEvent(int button, BOOL down)
static bool QZ_PollEvent()
{
assert(_cocoa_subdriver != NULL);
assert(_cocoa_subdriver != nullptr);
#ifdef _DEBUG
uint32 et0 = GetTick();

View File

@@ -159,7 +159,7 @@ class FullscreenSubdriver : public CocoaSubdriver {
/* The VBL delay is based on Ian Ollmann's RezLib <iano@cco.caltech.edu> */
CFNumberRef refreshRateCFNumber = (const __CFNumber*)CFDictionaryGetValue(this->cur_mode, kCGDisplayRefreshRate);
if (refreshRateCFNumber == NULL) return;
if (refreshRateCFNumber == nullptr) return;
double refreshRate;
if (CFNumberGetValue(refreshRateCFNumber, kCFNumberDoubleType, &refreshRate) == 0) return;
@@ -188,9 +188,9 @@ class FullscreenSubdriver : public CocoaSubdriver {
NSPoint mouseLocation;
/* Destroy any previous mode */
if (this->pixel_buffer != NULL) {
if (this->pixel_buffer != nullptr) {
free(this->pixel_buffer);
this->pixel_buffer = NULL;
this->pixel_buffer = nullptr;
}
/* See if requested mode exists */
@@ -241,7 +241,7 @@ class FullscreenSubdriver : public CocoaSubdriver {
/* Since CGDisplayBaseAddress and CGDisplayBytesPerRow are no longer available on 10.7,
* disable until a replacement can be found. */
if (MacOSVersionIsAtLeast(10, 7, 0)) {
this->window_buffer = NULL;
this->window_buffer = nullptr;
this->window_pitch = 0;
} else {
#if (MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_7)
@@ -256,7 +256,7 @@ class FullscreenSubdriver : public CocoaSubdriver {
/* Setup double-buffer emulation */
this->pixel_buffer = malloc(this->device_width * this->device_height * this->device_depth / 8);
if (this->pixel_buffer == NULL) {
if (this->pixel_buffer == nullptr) {
DEBUG(driver, 0, "Failed to allocate memory for double buffering");
goto ERR_DOUBLEBUF;
}
@@ -300,7 +300,7 @@ class FullscreenSubdriver : public CocoaSubdriver {
/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
ERR_NOT_INDEXED:
free(this->pixel_buffer);
this->pixel_buffer = NULL;
this->pixel_buffer = nullptr;
ERR_DOUBLEBUF:
CGDisplaySwitchToMode(this->display_id, this->save_mode);
ERR_NO_SWITCH:
@@ -336,9 +336,9 @@ ERR_NO_MATCH:
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
/* Destroy the pixel buffer */
if (this->pixel_buffer != NULL) {
if (this->pixel_buffer != nullptr) {
free(this->pixel_buffer);
this->pixel_buffer = NULL;
this->pixel_buffer = nullptr;
}
if (!gamma_error) this->FadeGammaIn(&gamma_table);
@@ -359,7 +359,7 @@ public:
this->device_width = CGDisplayPixelsWide(this->display_id);
this->device_height = CGDisplayPixelsHigh(this->display_id);
this->device_depth = 0;
this->pixel_buffer = NULL;
this->pixel_buffer = nullptr;
this->num_dirty_rects = MAX_DIRTY_RECTS;
}
@@ -508,14 +508,14 @@ CocoaSubdriver *QZ_CreateFullscreenSubdriver(int width, int height, int bpp)
* been removed from the API.
*/
if (MacOSVersionIsAtLeast(10, 7, 0)) {
return NULL;
return nullptr;
}
FullscreenSubdriver *ret = new FullscreenSubdriver();
if (!ret->ChangeResolution(width, height, bpp)) {
delete ret;
return NULL;
return nullptr;
}
return ret;

View File

@@ -108,9 +108,9 @@ public:
static CGColorSpaceRef QZ_GetCorrectColorSpace()
{
static CGColorSpaceRef colorSpace = NULL;
static CGColorSpaceRef colorSpace = nullptr;
if (colorSpace == NULL) {
if (colorSpace == nullptr) {
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5)
if (MacOSVersionIsAtLeast(10, 5, 0)) {
colorSpace = CGDisplayCopyColorSpace(CGMainDisplayID());
@@ -126,9 +126,9 @@ static CGColorSpaceRef QZ_GetCorrectColorSpace()
#endif
}
if (colorSpace == NULL) colorSpace = CGColorSpaceCreateDeviceRGB();
if (colorSpace == nullptr) colorSpace = CGColorSpaceCreateDeviceRGB();
if (colorSpace == NULL) error("Could not get system colour space. You might need to recalibrate your monitor.");
if (colorSpace == nullptr) error("Could not get system colour space. You might need to recalibrate your monitor.");
}
return colorSpace;
@@ -143,7 +143,7 @@ static CGColorSpaceRef QZ_GetCorrectColorSpace()
}
- (void)drawRect:(NSRect)invalidRect
{
if (driver->cgcontext == NULL) return;
if (driver->cgcontext == nullptr) return;
CGContextRef viewContext = (CGContextRef)[ [ NSGraphicsContext currentContext ] graphicsPort ];
CGContextSetShouldAntialias(viewContext, FALSE);
@@ -242,7 +242,7 @@ void WindowQuartzSubdriver::GetDeviceInfo()
# else
/* Use the new API when compiling for OSX 10.6 or later */
CGDisplayModeRef cur_mode = CGDisplayCopyDisplayMode(kCGDirectMainDisplay);
if (cur_mode == NULL) { return; }
if (cur_mode == nullptr) { return; }
this->device_width = CGDisplayModeGetWidth(cur_mode);
this->device_height = CGDisplayModeGetHeight(cur_mode);
@@ -406,15 +406,15 @@ WindowQuartzSubdriver::WindowQuartzSubdriver()
this->window_width = 0;
this->window_height = 0;
this->buffer_depth = 0;
this->window_buffer = NULL;
this->pixel_buffer = NULL;
this->window_buffer = nullptr;
this->pixel_buffer = nullptr;
this->active = false;
this->setup = false;
this->window = nil;
this->cocoaview = nil;
this->cgcontext = NULL;
this->cgcontext = nullptr;
this->num_dirty_rects = MAX_DIRTY_RECTS;
}
@@ -611,7 +611,7 @@ bool WindowQuartzSubdriver::WindowResized()
kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Host
);
assert(this->cgcontext != NULL);
assert(this->cgcontext != nullptr);
CGContextSetShouldAntialias(this->cgcontext, FALSE);
CGContextSetAllowsAntialiasing(this->cgcontext, FALSE);
CGContextSetInterpolationQuality(this->cgcontext, kCGInterpolationNone);
@@ -619,7 +619,7 @@ bool WindowQuartzSubdriver::WindowResized()
if (this->buffer_depth == 8) {
free(this->pixel_buffer);
this->pixel_buffer = malloc(this->window_width * this->window_height);
if (this->pixel_buffer == NULL) {
if (this->pixel_buffer == nullptr) {
DEBUG(driver, 0, "Failed to allocate pixel buffer");
return false;
}
@@ -638,19 +638,19 @@ CocoaSubdriver *QZ_CreateWindowQuartzSubdriver(int width, int height, int bpp)
{
if (!MacOSVersionIsAtLeast(10, 4, 0)) {
DEBUG(driver, 0, "The cocoa quartz subdriver requires Mac OS X 10.4 or later.");
return NULL;
return nullptr;
}
if (bpp != 8 && bpp != 32) {
DEBUG(driver, 0, "The cocoa quartz subdriver only supports 8 and 32 bpp.");
return NULL;
return nullptr;
}
WindowQuartzSubdriver *ret = new WindowQuartzSubdriver();
if (!ret->ChangeResolution(width, height, bpp)) {
delete ret;
return NULL;
return nullptr;
}
return ret;

View File

@@ -342,7 +342,7 @@ WindowQuickdrawSubdriver::WindowQuickdrawSubdriver()
this->window_width = 0;
this->window_height = 0;
this->buffer_depth = 0;
this->pixel_buffer = NULL;
this->pixel_buffer = nullptr;
this->active = false;
this->setup = false;
@@ -522,7 +522,7 @@ bool WindowQuickdrawSubdriver::WindowResized()
free(this->pixel_buffer);
this->pixel_buffer = malloc(this->window_width * this->window_height * this->buffer_depth / 8);
if (this->pixel_buffer == NULL) {
if (this->pixel_buffer == nullptr) {
DEBUG(driver, 0, "Failed to allocate pixel buffer");
return false;
}
@@ -546,14 +546,14 @@ CocoaSubdriver *QZ_CreateWindowQuickdrawSubdriver(int width, int height, int bpp
if (bpp != 8 && bpp != 32) {
DEBUG(driver, 0, "The cocoa quickdraw subdriver only supports 8 and 32 bpp.");
return NULL;
return nullptr;
}
ret = new WindowQuickdrawSubdriver();
if (!ret->ChangeResolution(width, height, bpp)) {
delete ret;
return NULL;
return nullptr;
}
return ret;

View File

@@ -87,7 +87,7 @@ static void WINAPI CheckForConsoleInput()
DWORD nb;
HANDLE hStdin = GetStdHandle(STD_INPUT_HANDLE);
for (;;) {
ReadFile(hStdin, _win_console_thread_buffer, lengthof(_win_console_thread_buffer), &nb, NULL);
ReadFile(hStdin, _win_console_thread_buffer, lengthof(_win_console_thread_buffer), &nb, nullptr);
if (nb >= lengthof(_win_console_thread_buffer)) nb = lengthof(_win_console_thread_buffer) - 1;
_win_console_thread_buffer[nb] = '\0';
@@ -102,12 +102,12 @@ static void CreateWindowsConsoleThread()
{
DWORD dwThreadId;
/* Create event to signal when console input is ready */
_hInputReady = CreateEvent(NULL, false, false, NULL);
_hWaitForInputHandling = CreateEvent(NULL, false, false, NULL);
if (_hInputReady == NULL || _hWaitForInputHandling == NULL) usererror("Cannot create console event!");
_hInputReady = CreateEvent(nullptr, false, false, nullptr);
_hWaitForInputHandling = CreateEvent(nullptr, false, false, nullptr);
if (_hInputReady == nullptr || _hWaitForInputHandling == nullptr) usererror("Cannot create console event!");
_hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)CheckForConsoleInput, NULL, 0, &dwThreadId);
if (_hThread == NULL) usererror("Cannot create console thread!");
_hThread = CreateThread(nullptr, 0, (LPTHREAD_START_ROUTINE)CheckForConsoleInput, nullptr, 0, &dwThreadId);
if (_hThread == nullptr) usererror("Cannot create console thread!");
DEBUG(driver, 2, "Windows console thread started");
}
@@ -130,7 +130,7 @@ static void *_dedicated_video_mem;
/* Whether a fork has been done. */
bool _dedicated_forks;
extern bool SafeLoad(const char *filename, SaveLoadOperation fop, DetailedFileType dft, GameMode newgm, Subdirectory subdir, struct LoadFilter *lf = NULL);
extern bool SafeLoad(const char *filename, SaveLoadOperation fop, DetailedFileType dft, GameMode newgm, Subdirectory subdir, struct LoadFilter *lf = nullptr);
static FVideoDriver_Dedicated iFVideoDriver_Dedicated;
@@ -138,7 +138,7 @@ static FVideoDriver_Dedicated iFVideoDriver_Dedicated;
const char *VideoDriver_Dedicated::Start(const char * const *parm)
{
int bpp = BlitterFactory::GetCurrentBlitter()->GetScreenDepth();
_dedicated_video_mem = (bpp == 0) ? NULL : MallocT<byte>(_cur_resolution.width * _cur_resolution.height * (bpp / 8));
_dedicated_video_mem = (bpp == 0) ? nullptr : MallocT<byte>(_cur_resolution.width * _cur_resolution.height * (bpp / 8));
_screen.width = _screen.pitch = _cur_resolution.width;
_screen.height = _cur_resolution.height;
@@ -164,7 +164,7 @@ const char *VideoDriver_Dedicated::Start(const char * const *parm)
#endif
DEBUG(driver, 1, "Loading dedicated server");
return NULL;
return nullptr;
}
void VideoDriver_Dedicated::Stop()
@@ -192,14 +192,14 @@ static bool InputWaiting()
FD_SET(STDIN, &readfds);
/* don't care about writefds and exceptfds: */
return select(STDIN + 1, &readfds, NULL, NULL, &tv) > 0;
return select(STDIN + 1, &readfds, nullptr, nullptr, &tv) > 0;
}
static uint32 GetTime()
{
struct timeval tim;
gettimeofday(&tim, NULL);
gettimeofday(&tim, nullptr);
return tim.tv_usec / 1000 + tim.tv_sec * 1000;
}
@@ -226,7 +226,7 @@ static void DedicatedHandleKeyInput()
if (_exit_game) return;
#if defined(UNIX) || defined(__OS2__)
if (fgets(input_line, lengthof(input_line), stdin) == NULL) return;
if (fgets(input_line, lengthof(input_line), stdin) == nullptr) return;
#else
/* Handle console input, and signal console thread, it can accept input again */
assert_compile(lengthof(_win_console_thread_buffer) <= lengthof(input_line));

View File

@@ -29,13 +29,13 @@ const char *VideoDriver_Null::Start(const char * const *parm)
this->ticks = GetDriverParamInt(parm, "ticks", 1000);
_screen.width = _screen.pitch = _cur_resolution.width;
_screen.height = _cur_resolution.height;
_screen.dst_ptr = NULL;
_screen.dst_ptr = nullptr;
ScreenSizeChanged();
/* Do not render, nor blit */
DEBUG(misc, 1, "Forcing blitter 'null'...");
BlitterFactory::SelectBlitter("null");
return NULL;
return nullptr;
}
void VideoDriver_Null::Stop() { }

View File

@@ -43,9 +43,9 @@ static bool _all_modes;
/** Whether the drawing is/may be done in a separate thread. */
static bool _draw_threaded;
/** Mutex to keep the access to the shared memory controlled. */
static std::recursive_mutex *_draw_mutex = NULL;
static std::recursive_mutex *_draw_mutex = nullptr;
/** Signal to draw the next frame. */
static std::condition_variable_any *_draw_signal = NULL;
static std::condition_variable_any *_draw_signal = nullptr;
/** Should we keep continue drawing? */
static volatile bool _draw_continue;
static Palette _local_palette;
@@ -115,7 +115,7 @@ static void UpdatePalette(bool init = false)
* best mapping of shadow palette colors to real palette
* colors from scratch.
*/
SDL_BlitSurface(_sdl_screen, NULL, _sdl_realscreen, NULL);
SDL_BlitSurface(_sdl_screen, nullptr, _sdl_realscreen, nullptr);
SDL_UpdateRect(_sdl_realscreen, 0, 0, 0, 0);
}
}
@@ -162,7 +162,7 @@ static void DrawSurfaceToScreen()
_num_dirty_rects = 0;
if (n > MAX_DIRTY_RECTS) {
if (_sdl_screen != _sdl_realscreen) {
SDL_BlitSurface(_sdl_screen, NULL, _sdl_realscreen, NULL);
SDL_BlitSurface(_sdl_screen, nullptr, _sdl_realscreen, nullptr);
}
SDL_UpdateRect(_sdl_realscreen, 0, 0, 0, 0);
} else {
@@ -208,10 +208,10 @@ static const Dimension _default_resolutions[] = {
static void GetVideoModes()
{
SDL_Rect **modes = SDL_ListModes(NULL, SDL_SWSURFACE | SDL_FULLSCREEN);
if (modes == NULL) usererror("sdl: no modes available");
SDL_Rect **modes = SDL_ListModes(nullptr, SDL_SWSURFACE | SDL_FULLSCREEN);
if (modes == nullptr) usererror("sdl: no modes available");
_all_modes = (SDL_ListModes(NULL, SDL_SWSURFACE | (_fullscreen ? SDL_FULLSCREEN : 0)) == (void*)-1);
_all_modes = (SDL_ListModes(nullptr, SDL_SWSURFACE | (_fullscreen ? SDL_FULLSCREEN : 0)) == (void*)-1);
if (modes == (void*)-1) {
int n = 0;
for (uint i = 0; i < lengthof(_default_resolutions); i++) {
@@ -282,15 +282,15 @@ bool VideoDriver_SDL::CreateMainSurface(uint w, uint h)
if (bpp == 0) usererror("Can't use a blitter that blits 0 bpp for normal visuals");
char icon_path[MAX_PATH];
if (FioFindFullPath(icon_path, lastof(icon_path), BASESET_DIR, "openttd.32.bmp") != NULL) {
if (FioFindFullPath(icon_path, lastof(icon_path), BASESET_DIR, "openttd.32.bmp") != nullptr) {
/* Give the application an icon */
icon = SDL_LoadBMP(icon_path);
if (icon != NULL) {
if (icon != nullptr) {
/* Get the colourkey, which will be magenta */
uint32 rgbmap = SDL_MapRGB(icon->format, 255, 0, 255);
SDL_SetColorKey(icon, SDL_SRCCOLORKEY, rgbmap);
SDL_WM_SetIcon(icon, NULL);
SDL_WM_SetIcon(icon, nullptr);
SDL_FreeSurface(icon);
}
}
@@ -326,9 +326,9 @@ bool VideoDriver_SDL::CreateMainSurface(uint w, uint h)
if (want_hwpalette) DEBUG(driver, 1, "SDL: requesting hardware palette");
/* Free any previously allocated shadow surface */
if (_sdl_screen != NULL && _sdl_screen != _sdl_realscreen) SDL_FreeSurface(_sdl_screen);
if (_sdl_screen != nullptr && _sdl_screen != _sdl_realscreen) SDL_FreeSurface(_sdl_screen);
if (_sdl_realscreen != NULL) {
if (_sdl_realscreen != nullptr) {
if (_requested_hwpalette != want_hwpalette) {
/* SDL (at least the X11 driver), reuses the
* same window and palette settings when the bpp
@@ -353,7 +353,7 @@ bool VideoDriver_SDL::CreateMainSurface(uint w, uint h)
/* DO NOT CHANGE TO HWSURFACE, IT DOES NOT WORK */
newscreen = SDL_SetVideoMode(w, h, bpp, SDL_SWSURFACE | (want_hwpalette ? SDL_HWPALETTE : 0) | (_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE));
if (newscreen == NULL) {
if (newscreen == nullptr) {
DEBUG(driver, 0, "SDL: Couldn't allocate a window to draw on");
return false;
}
@@ -380,7 +380,7 @@ bool VideoDriver_SDL::CreateMainSurface(uint w, uint h)
*/
DEBUG(driver, 1, "SDL: using shadow surface");
newscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, bpp, 0, 0, 0, 0);
if (newscreen == NULL) {
if (newscreen == nullptr) {
DEBUG(driver, 0, "SDL: Couldn't allocate a shadow surface to draw on");
return false;
}
@@ -641,9 +641,9 @@ const char *VideoDriver_SDL::Start(const char * const *parm)
MarkWholeScreenDirty();
SetupKeyboard();
_draw_threaded = GetDriverParam(parm, "no_threads") == NULL && GetDriverParam(parm, "no_thread") == NULL;
_draw_threaded = GetDriverParam(parm, "no_threads") == nullptr && GetDriverParam(parm, "no_thread") == nullptr;
return NULL;
return nullptr;
}
void VideoDriver_SDL::SetupKeyboard()
@@ -677,7 +677,7 @@ void VideoDriver_SDL::MainLoop()
/* Initialise the mutex first, because that's the thing we *need*
* directly in the newly created thread. */
_draw_mutex = new std::recursive_mutex();
if (_draw_mutex == NULL) {
if (_draw_mutex == nullptr) {
_draw_threaded = false;
} else {
draw_lock = std::unique_lock<std::recursive_mutex>(*_draw_mutex);
@@ -692,8 +692,8 @@ void VideoDriver_SDL::MainLoop()
draw_lock.release();
delete _draw_mutex;
delete _draw_signal;
_draw_mutex = NULL;
_draw_signal = NULL;
_draw_mutex = nullptr;
_draw_signal = nullptr;
} else {
/* Wait till the draw mutex has started itself. */
_draw_signal->wait(*_draw_mutex);
@@ -761,26 +761,26 @@ void VideoDriver_SDL::MainLoop()
/* The gameloop is the part that can run asynchronously. The rest
* except sleeping can't. */
if (_draw_mutex != NULL) draw_lock.unlock();
if (_draw_mutex != nullptr) draw_lock.unlock();
GameLoop();
if (_draw_mutex != NULL) draw_lock.lock();
if (_draw_mutex != nullptr) draw_lock.lock();
UpdateWindows();
_local_palette = _cur_palette;
} else {
/* Release the thread while sleeping */
if (_draw_mutex != NULL) draw_lock.unlock();
if (_draw_mutex != nullptr) draw_lock.unlock();
CSleep(1);
if (_draw_mutex != NULL) draw_lock.lock();
if (_draw_mutex != nullptr) draw_lock.lock();
NetworkDrawChatMessage();
DrawMouseCursor();
}
/* End of the critical part. */
if (_draw_mutex != NULL && !HasModalProgress()) {
if (_draw_mutex != nullptr && !HasModalProgress()) {
_draw_signal->notify_one();
} else {
/* Oh, we didn't have threads, then just draw unthreaded */
@@ -789,7 +789,7 @@ void VideoDriver_SDL::MainLoop()
}
}
if (_draw_mutex != NULL) {
if (_draw_mutex != nullptr) {
_draw_continue = false;
/* Sending signal if there is no thread blocked
* is very valid and results in noop */
@@ -801,15 +801,15 @@ void VideoDriver_SDL::MainLoop()
delete _draw_mutex;
delete _draw_signal;
_draw_mutex = NULL;
_draw_signal = NULL;
_draw_mutex = nullptr;
_draw_signal = nullptr;
}
}
bool VideoDriver_SDL::ChangeResolution(int w, int h)
{
std::unique_lock<std::recursive_mutex> lock;
if (_draw_mutex != NULL) lock = std::unique_lock<std::recursive_mutex>(*_draw_mutex);
if (_draw_mutex != nullptr) lock = std::unique_lock<std::recursive_mutex>(*_draw_mutex);
return CreateMainSurface(w, h);
}
@@ -817,7 +817,7 @@ bool VideoDriver_SDL::ChangeResolution(int w, int h)
bool VideoDriver_SDL::ToggleFullscreen(bool fullscreen)
{
std::unique_lock<std::recursive_mutex> lock;
if (_draw_mutex != NULL) lock = std::unique_lock<std::recursive_mutex>(*_draw_mutex);
if (_draw_mutex != nullptr) lock = std::unique_lock<std::recursive_mutex>(*_draw_mutex);
_fullscreen = fullscreen;
GetVideoModes(); // get the list of available video modes
@@ -838,12 +838,12 @@ bool VideoDriver_SDL::AfterBlitterChange()
void VideoDriver_SDL::AcquireBlitterLock()
{
if (_draw_mutex != NULL) _draw_mutex->lock();
if (_draw_mutex != nullptr) _draw_mutex->lock();
}
void VideoDriver_SDL::ReleaseBlitterLock()
{
if (_draw_mutex != NULL) _draw_mutex->unlock();
if (_draw_mutex != nullptr) _draw_mutex->unlock();
}
#endif /* WITH_SDL */

View File

@@ -46,7 +46,7 @@
#endif
typedef BOOL (WINAPI *PFNTRACKMOUSEEVENT)(LPTRACKMOUSEEVENT lpEventTrack);
static PFNTRACKMOUSEEVENT _pTrackMouseEvent = NULL;
static PFNTRACKMOUSEEVENT _pTrackMouseEvent = nullptr;
static struct {
HWND main_wnd;
@@ -72,9 +72,9 @@ DWORD _imm_props;
/** Whether the drawing is/may be done in a separate thread. */
static bool _draw_threaded;
/** Mutex to keep the access to the shared memory controlled. */
static std::recursive_mutex *_draw_mutex = NULL;
static std::recursive_mutex *_draw_mutex = nullptr;
/** Signal to draw the next frame. */
static std::condition_variable_any *_draw_signal = NULL;
static std::condition_variable_any *_draw_signal = nullptr;
/** Should we keep continue drawing? */
static volatile bool _draw_continue;
/** Local copy of the palette for use in the drawing thread. */
@@ -95,7 +95,7 @@ static void MakePalette()
}
_wnd.gdi_palette = CreatePalette(pal);
if (_wnd.gdi_palette == NULL) usererror("CreatePalette failed!\n");
if (_wnd.gdi_palette == nullptr) usererror("CreatePalette failed!\n");
_cur_palette.first_dirty = 0;
_cur_palette.count_dirty = 256;
@@ -313,7 +313,7 @@ bool VideoDriver_Win32::MakeWindow(bool full_screen)
}
} else if (_wnd.fullscreen) {
/* restore display? */
ChangeDisplaySettings(NULL, 0);
ChangeDisplaySettings(nullptr, 0);
/* restore the resolution */
_wnd.width = _bck_resolution.width;
_wnd.height = _bck_resolution.height;
@@ -340,7 +340,7 @@ bool VideoDriver_Win32::MakeWindow(bool full_screen)
w = r.right - r.left;
h = r.bottom - r.top;
if (_wnd.main_wnd != NULL) {
if (_wnd.main_wnd != nullptr) {
if (!_window_maximize) SetWindowPos(_wnd.main_wnd, 0, 0, 0, w, h, SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOZORDER | SWP_NOMOVE);
} else {
int x = (GetSystemMetrics(SM_CXSCREEN) - w) / 2;
@@ -349,8 +349,8 @@ bool VideoDriver_Win32::MakeWindow(bool full_screen)
char window_title[64];
seprintf(window_title, lastof(window_title), "OpenTTD %s", _openttd_revision);
_wnd.main_wnd = CreateWindow(_T("OTTD"), MB_TO_WIDE(window_title), style, x, y, w, h, 0, 0, GetModuleHandle(NULL), 0);
if (_wnd.main_wnd == NULL) usererror("CreateWindow failed");
_wnd.main_wnd = CreateWindow(_T("OTTD"), MB_TO_WIDE(window_title), style, x, y, w, h, 0, 0, GetModuleHandle(nullptr), 0);
if (_wnd.main_wnd == nullptr) usererror("CreateWindow failed");
ShowWindow(_wnd.main_wnd, showstyle);
}
}
@@ -503,7 +503,7 @@ static bool DrawIMECompositionString()
static void SetCompositionPos(HWND hwnd)
{
HIMC hIMC = ImmGetContext(hwnd);
if (hIMC != NULL) {
if (hIMC != nullptr) {
COMPOSITIONFORM cf;
cf.dwStyle = CFS_POINT;
@@ -525,7 +525,7 @@ static void SetCompositionPos(HWND hwnd)
static void SetCandidatePos(HWND hwnd)
{
HIMC hIMC = ImmGetContext(hwnd);
if (hIMC != NULL) {
if (hIMC != nullptr) {
CANDIDATEFORM cf;
cf.dwIndex = 0;
cf.dwStyle = CFS_EXCLUDE;
@@ -560,17 +560,17 @@ static LRESULT HandleIMEComposition(HWND hwnd, WPARAM wParam, LPARAM lParam)
{
HIMC hIMC = ImmGetContext(hwnd);
if (hIMC != NULL) {
if (hIMC != nullptr) {
if (lParam & GCS_RESULTSTR) {
/* Read result string from the IME. */
LONG len = ImmGetCompositionString(hIMC, GCS_RESULTSTR, NULL, 0); // Length is always in bytes, even in UNICODE build.
LONG len = ImmGetCompositionString(hIMC, GCS_RESULTSTR, nullptr, 0); // Length is always in bytes, even in UNICODE build.
TCHAR *str = (TCHAR *)_alloca(len + sizeof(TCHAR));
len = ImmGetCompositionString(hIMC, GCS_RESULTSTR, str, len);
str[len / sizeof(TCHAR)] = '\0';
/* Transmit text to windowing system. */
if (len > 0) {
HandleTextInput(NULL, true); // Clear marked string.
HandleTextInput(nullptr, true); // Clear marked string.
HandleTextInput(FS2OTTD(str));
}
SetCompositionPos(hwnd);
@@ -581,7 +581,7 @@ static LRESULT HandleIMEComposition(HWND hwnd, WPARAM wParam, LPARAM lParam)
if ((lParam & GCS_COMPSTR) && DrawIMECompositionString()) {
/* Read composition string from the IME. */
LONG len = ImmGetCompositionString(hIMC, GCS_COMPSTR, NULL, 0); // Length is always in bytes, even in UNICODE build.
LONG len = ImmGetCompositionString(hIMC, GCS_COMPSTR, nullptr, 0); // Length is always in bytes, even in UNICODE build.
TCHAR *str = (TCHAR *)_alloca(len + sizeof(TCHAR));
len = ImmGetCompositionString(hIMC, GCS_COMPSTR, str, len);
str[len / sizeof(TCHAR)] = '\0';
@@ -591,7 +591,7 @@ static LRESULT HandleIMEComposition(HWND hwnd, WPARAM wParam, LPARAM lParam)
convert_from_fs(str, utf8_buf, lengthof(utf8_buf));
/* Convert caret position from bytes in the input string to a position in the UTF-8 encoded string. */
LONG caret_bytes = ImmGetCompositionString(hIMC, GCS_CURSORPOS, NULL, 0);
LONG caret_bytes = ImmGetCompositionString(hIMC, GCS_CURSORPOS, nullptr, 0);
const char *caret = utf8_buf;
for (const TCHAR *c = str; *c != '\0' && *caret != '\0' && caret_bytes > 0; c++, caret_bytes--) {
/* Skip DBCS lead bytes or leading surrogates. */
@@ -608,7 +608,7 @@ static LRESULT HandleIMEComposition(HWND hwnd, WPARAM wParam, LPARAM lParam)
HandleTextInput(utf8_buf, true, caret);
} else {
HandleTextInput(NULL, true);
HandleTextInput(nullptr, true);
}
lParam &= ~(GCS_COMPSTR | GCS_COMPATTR | GCS_COMPCLAUSE | GCS_CURSORPOS | GCS_DELTASTART);
@@ -623,10 +623,10 @@ static LRESULT HandleIMEComposition(HWND hwnd, WPARAM wParam, LPARAM lParam)
static void CancelIMEComposition(HWND hwnd)
{
HIMC hIMC = ImmGetContext(hwnd);
if (hIMC != NULL) ImmNotifyIME(hIMC, NI_COMPOSITIONSTR, CPS_CANCEL, 0);
if (hIMC != nullptr) ImmNotifyIME(hIMC, NI_COMPOSITIONSTR, CPS_CANCEL, 0);
ImmReleaseContext(hwnd, hIMC);
/* Clear any marked string from the current edit box. */
HandleTextInput(NULL, true);
HandleTextInput(nullptr, true);
}
static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
@@ -651,14 +651,14 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
break;
case WM_PAINT:
if (!in_sizemove && _draw_mutex != NULL && !HasModalProgress()) {
if (!in_sizemove && _draw_mutex != nullptr && !HasModalProgress()) {
/* Get the union of the old update rect and the new update rect. */
RECT r;
GetUpdateRect(hwnd, &r, FALSE);
UnionRect(&_wnd.update_rect, &_wnd.update_rect, &r);
/* Mark the window as updated, otherwise Windows would send more WM_PAINT messages. */
ValidateRect(hwnd, NULL);
ValidateRect(hwnd, nullptr);
_draw_signal->notify_one();
} else {
PAINTSTRUCT ps;
@@ -680,7 +680,7 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
SelectPalette(hDC, hOldPalette, TRUE);
ReleaseDC(hwnd, hDC);
if (nChanged != 0) InvalidateRect(hwnd, NULL, FALSE);
if (nChanged != 0) InvalidateRect(hwnd, nullptr, FALSE);
return 0;
}
@@ -734,7 +734,7 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
* tracking the mouse for exiting the window */
if (!_cursor.in_window) {
_cursor.in_window = true;
if (_pTrackMouseEvent != NULL) {
if (_pTrackMouseEvent != nullptr) {
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(tme);
tme.dwFlags = TME_LEAVE;
@@ -787,7 +787,7 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
case WM_IME_ENDCOMPOSITION:
/* Clear any pending composition string. */
HandleTextInput(NULL, true);
HandleTextInput(nullptr, true);
if (DrawIMECompositionString()) return 0;
break;
@@ -835,7 +835,7 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
/* Silently drop all messages handled by WM_CHAR. */
MSG msg;
if (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)) {
if (PeekMessage(&msg, nullptr, 0, 0, PM_NOREMOVE)) {
if ((msg.message == WM_CHAR || msg.message == WM_DEADCHAR) && GB(lParam, 16, 8) == GB(msg.lParam, 16, 8)) {
return 0;
}
@@ -997,7 +997,7 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
} else if (!active && !minimized) {
/* Minimise the window and restore desktop */
ShowWindow(hwnd, SW_MINIMIZE);
ChangeDisplaySettings(NULL, 0);
ChangeDisplaySettings(nullptr, 0);
}
}
break;
@@ -1012,7 +1012,7 @@ static void RegisterWndClass()
static bool registered = false;
if (!registered) {
HINSTANCE hinst = GetModuleHandle(NULL);
HINSTANCE hinst = GetModuleHandle(nullptr);
WNDCLASS wnd = {
CS_OWNDC,
WndProcGdi,
@@ -1020,7 +1020,7 @@ static void RegisterWndClass()
0,
hinst,
LoadIcon(hinst, MAKEINTRESOURCE(100)),
LoadCursor(NULL, IDC_ARROW),
LoadCursor(nullptr, IDC_ARROW),
0,
0,
_T("OTTD")
@@ -1061,8 +1061,8 @@ static bool AllocateDibSection(int w, int h, bool force)
if (_wnd.dib_sect) DeleteObject(_wnd.dib_sect);
dc = GetDC(0);
_wnd.dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (VOID**)&_wnd.buffer_bits, NULL, 0);
if (_wnd.dib_sect == NULL) usererror("CreateDIBSection failed");
_wnd.dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (VOID**)&_wnd.buffer_bits, nullptr, 0);
if (_wnd.dib_sect == nullptr) usererror("CreateDIBSection failed");
ReleaseDC(0, dc);
_screen.width = w;
@@ -1099,7 +1099,7 @@ static void FindResolutions()
/* XXX - EnumDisplaySettingsW crashes with unicows.dll on Windows95
* Doesn't really matter since we don't pass a string anyways, but still
* a letdown */
for (i = 0; EnumDisplaySettingsA(NULL, i, &dm) != 0; i++) {
for (i = 0; EnumDisplaySettingsA(nullptr, i, &dm) != 0; i++) {
if (dm.dmBitsPerPel == bpp &&
dm.dmPelsWidth >= 640 && dm.dmPelsHeight >= 480) {
uint j;
@@ -1153,9 +1153,9 @@ const char *VideoDriver_Win32::Start(const char * const *parm)
MarkWholeScreenDirty();
_draw_threaded = GetDriverParam(parm, "no_threads") == NULL && GetDriverParam(parm, "no_thread") == NULL && std::thread::hardware_concurrency() > 1;
_draw_threaded = GetDriverParam(parm, "no_threads") == nullptr && GetDriverParam(parm, "no_thread") == nullptr && std::thread::hardware_concurrency() > 1;
return NULL;
return nullptr;
}
void VideoDriver_Win32::Stop()
@@ -1164,7 +1164,7 @@ void VideoDriver_Win32::Stop()
DeleteObject(_wnd.dib_sect);
DestroyWindow(_wnd.main_wnd);
if (_wnd.fullscreen) ChangeDisplaySettings(NULL, 0);
if (_wnd.fullscreen) ChangeDisplaySettings(nullptr, 0);
MyShowCursor(true);
}
@@ -1180,7 +1180,7 @@ static void CheckPaletteAnim()
if (_cur_palette.count_dirty == 0) return;
_local_palette = _cur_palette;
InvalidateRect(_wnd.main_wnd, NULL, FALSE);
InvalidateRect(_wnd.main_wnd, nullptr, FALSE);
}
void VideoDriver_Win32::MainLoop()
@@ -1215,8 +1215,8 @@ void VideoDriver_Win32::MainLoop()
draw_lock.release();
delete _draw_mutex;
delete _draw_signal;
_draw_mutex = NULL;
_draw_signal = NULL;
_draw_mutex = nullptr;
_draw_signal = nullptr;
} else {
DEBUG(driver, 1, "Threaded drawing enabled");
/* Wait till the draw thread has started itself. */
@@ -1231,7 +1231,7 @@ void VideoDriver_Win32::MainLoop()
for (;;) {
uint32 prev_cur_ticks = cur_ticks; // to check for wrapping
while (PeekMessage(&mesg, NULL, 0, 0, PM_REMOVE)) {
while (PeekMessage(&mesg, nullptr, 0, 0, PM_REMOVE)) {
InteractiveRandom(); // randomness
/* Convert key messages to char messages if we want text input. */
if (EditBoxInGlobalFocus()) TranslateMessage(&mesg);
@@ -1314,14 +1314,14 @@ void VideoDriver_Win32::MainLoop()
delete _draw_mutex;
delete _draw_signal;
_draw_mutex = NULL;
_draw_mutex = nullptr;
}
}
bool VideoDriver_Win32::ChangeResolution(int w, int h)
{
std::unique_lock<std::recursive_mutex> lock;
if (_draw_mutex != NULL) lock = std::unique_lock<std::recursive_mutex>(*_draw_mutex);
if (_draw_mutex != nullptr) lock = std::unique_lock<std::recursive_mutex>(*_draw_mutex);
if (_window_maximize) ShowWindow(_wnd.main_wnd, SW_SHOWNORMAL);
@@ -1334,7 +1334,7 @@ bool VideoDriver_Win32::ChangeResolution(int w, int h)
bool VideoDriver_Win32::ToggleFullscreen(bool full_screen)
{
std::unique_lock<std::recursive_mutex> lock;
if (_draw_mutex != NULL) lock = std::unique_lock<std::recursive_mutex>(*_draw_mutex);
if (_draw_mutex != nullptr) lock = std::unique_lock<std::recursive_mutex>(*_draw_mutex);
return this->MakeWindow(full_screen);
}
@@ -1346,18 +1346,18 @@ bool VideoDriver_Win32::AfterBlitterChange()
void VideoDriver_Win32::AcquireBlitterLock()
{
if (_draw_mutex != NULL) _draw_mutex->lock();
if (_draw_mutex != nullptr) _draw_mutex->lock();
}
void VideoDriver_Win32::ReleaseBlitterLock()
{
if (_draw_mutex != NULL) _draw_mutex->unlock();
if (_draw_mutex != nullptr) _draw_mutex->unlock();
}
void VideoDriver_Win32::EditBoxLostFocus()
{
std::unique_lock<std::recursive_mutex> lock;
if (_draw_mutex != NULL) lock = std::unique_lock<std::recursive_mutex>(*_draw_mutex);
if (_draw_mutex != nullptr) lock = std::unique_lock<std::recursive_mutex>(*_draw_mutex);
CancelIMEComposition(_wnd.main_wnd);
SetCompositionPos(_wnd.main_wnd);