(svn r7147) -CodeChange: Don't use references if they can refer to NULL (Tron)
This commit is contained in:
		@@ -13,27 +13,27 @@ struct CHashTableSlotT
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	CHashTableSlotT() : m_pFirst(NULL) {}
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	/** hash table slot helper - linear search for item with given key through the given blob - const version */
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	FORCEINLINE const Titem_& Find(const Key& key) const
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	FORCEINLINE const Titem_* Find(const Key& key) const
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	{
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		for (const Titem_* pItem = m_pFirst; pItem != NULL; pItem = pItem->GetHashNext()) {
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			if (pItem->GetKey() == key) {
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				// we have found the item, return it
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				return *pItem;
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				return pItem;
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			}
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		}
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		return *(Titem_*)NULL;
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		return NULL;
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	}
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	/** hash table slot helper - linear search for item with given key through the given blob - non-const version */
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	FORCEINLINE Titem_& Find(const Key& key)
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	FORCEINLINE Titem_* Find(const Key& key)
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	{
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		for (Titem_* pItem = m_pFirst; pItem != NULL; pItem = pItem->GetHashNext()) {
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			if (pItem->GetKey() == key) {
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				// we have found the item, return it
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				return *pItem;
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				return pItem;
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			}
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		}
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		return *(Titem_*)NULL;
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		return NULL;
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	}
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	/** hash table slot helper - add new item to the slot */
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@@ -67,18 +67,18 @@ struct CHashTableSlotT
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	}
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	/** hash table slot helper - remove and return item from a slot */
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	FORCEINLINE Titem_& Detach(const Key& key)
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	FORCEINLINE Titem_* Detach(const Key& key)
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	{
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		// do we have any items?
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		if (m_pFirst == NULL) {
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			return *(Titem_*)NULL;
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			return NULL;
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		}
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		// is it our first item?
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		if (m_pFirst->GetKey() == key) {
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			Titem_& ret_item = *m_pFirst;
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			m_pFirst = m_pFirst->GetHashNext();
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			ret_item.SetHashNext(NULL);
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			return ret_item;
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			return &ret_item;
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		}
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		// find it in the following items
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		Titem_* pPrev = m_pFirst;
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@@ -87,10 +87,10 @@ struct CHashTableSlotT
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				// we have found the item, unlink and return it
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				pPrev->SetHashNext(pItem->GetHashNext());
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				pItem->SetHashNext(NULL);
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				return *pItem;
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				return pItem;
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			}
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		}
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		return *(Titem_*)NULL;
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		return NULL;
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	}
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};
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@@ -163,30 +163,30 @@ public:
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	FORCEINLINE int Count() const {return m_num_items;}
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	/** const item search */
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	const Titem_& Find(const Tkey& key) const
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	const Titem_* Find(const Tkey& key) const
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	{
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		int hash = CalcHash(key);
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		const Slot& slot = m_slots[hash];
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		const Titem_& item = slot.Find(key);
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		const Titem_* item = slot.Find(key);
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		return item;
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	}
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	/** non-const item search */
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	Titem_& Find(const Tkey& key)
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	Titem_* Find(const Tkey& key)
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	{
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		int hash = CalcHash(key);
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		Slot& slot = m_slots[hash];
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		Titem_& item = slot.Find(key);
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		Titem_* item = slot.Find(key);
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		return item;
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	}
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	/** non-const item search & optional removal (if found) */
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	Titem_& TryPop(const Tkey& key)
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	Titem_* TryPop(const Tkey& key)
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	{
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		int hash = CalcHash(key);
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		Slot& slot = m_slots[hash];
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		Titem_& item = slot.Detach(key);
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		if (&item != NULL) {
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		Titem_* item = slot.Detach(key);
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		if (item != NULL) {
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			m_num_items--;
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		}
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		return item;
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@@ -195,9 +195,9 @@ public:
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	/** non-const item search & removal */
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	Titem_& Pop(const Tkey& key)
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	{
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		Titem_& item = TryPop(key);
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		assert(&item != NULL);
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		return item;
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		Titem_* item = TryPop(key);
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		assert(item != NULL);
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		return *item;
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	}
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	/** non-const item search & optional removal (if found) */
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@@ -225,7 +225,7 @@ public:
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	{
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		int hash = CalcHash(new_item);
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		Slot& slot = m_slots[hash];
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		assert(&slot.Find(new_item.GetKey()) == NULL);
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		assert(slot.Find(new_item.GetKey()) == NULL);
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		slot.Attach(new_item);
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		m_num_items++;
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	}
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@@ -69,7 +69,7 @@ public:
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	/** insert given item as open node (into m_open and m_open_queue) */
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	FORCEINLINE void InsertOpenNode(Titem_& item)
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	{
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		assert(&m_closed.Find(item.GetKey()) == NULL);
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		assert(m_closed.Find(item.GetKey()) == NULL);
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		m_open.Push(item);
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		// TODO: check if m_open_queue is not full
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		assert(!m_open_queue.IsFull());
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@@ -78,50 +78,48 @@ public:
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			m_new_node = NULL;
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	}
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	/** return the best open node */
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	FORCEINLINE Titem_& GetBestOpenNode()
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	FORCEINLINE Titem_* GetBestOpenNode()
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	{
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		if (!m_open_queue.IsEmpty()) {
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			Titem_& item = m_open_queue.GetHead();
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			return item;
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			return &item;
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		}
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		return *(Titem_*)NULL;
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		return NULL;
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	}
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	/** remove and return the best open node */
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	FORCEINLINE Titem_& PopBestOpenNode()
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	FORCEINLINE Titem_* PopBestOpenNode()
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	{
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		if (!m_open_queue.IsEmpty()) {
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			Titem_& item = m_open_queue.PopHead();
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			m_open.Pop(item);
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			return item;
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			return &item;
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		}
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		return *(Titem_*)NULL;
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		return NULL;
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	}
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	/** return the open node specified by a key or NULL if not found */
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	FORCEINLINE Titem_& FindOpenNode(const Key& key)
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	FORCEINLINE Titem_* FindOpenNode(const Key& key)
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	{
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		Titem_& item = m_open.Find(key);
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		Titem_* item = m_open.Find(key);
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		return item;
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	}
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	/** remove and return the open node specified by a key */
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	FORCEINLINE Titem_& PopOpenNode(const Key& key)
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	{
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		Titem_& item = m_open.Pop(key);
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		if (&item != NULL) {
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		int idxPop = m_open_queue.FindLinear(item);
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		m_open_queue.RemoveByIdx(idxPop);
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		}
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		return item;
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	}
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	/** close node */
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	FORCEINLINE void InsertClosedNode(Titem_& item)
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	{
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		assert(&m_open.Find(item.GetKey()) == NULL);
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		assert(m_open.Find(item.GetKey()) == NULL);
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		m_closed.Push(item);
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	}
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	/** return the closed node specified by a key or NULL if not found */
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	FORCEINLINE Titem_& FindClosedNode(const Key& key)
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	FORCEINLINE Titem_* FindClosedNode(const Key& key)
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	{
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		Titem_& item = m_closed.Find(key);
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		Titem_* item = m_closed.Find(key);
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		return item;
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	}
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@@ -116,18 +116,18 @@ public:
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		while (true) {
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			m_num_steps++;
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			Node& n = m_nodes.GetBestOpenNode();
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			if (&n == NULL)
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			Node* n = m_nodes.GetBestOpenNode();
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			if (n == NULL)
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				break;
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			// if the best open node was worse than the best path found, we can finish
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			if (m_pBestDestNode != NULL && m_pBestDestNode->GetCost() < n.GetCostEstimate())
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			if (m_pBestDestNode != NULL && m_pBestDestNode->GetCost() < n->GetCostEstimate())
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				break;
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			Yapf().PfFollowNode(n);
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			Yapf().PfFollowNode(*n);
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			if (m_max_search_nodes == 0 || m_nodes.ClosedCount() < m_max_search_nodes) {
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				m_nodes.PopOpenNode(n.GetKey());
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				m_nodes.InsertClosedNode(n);
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				m_nodes.PopOpenNode(n->GetKey());
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				m_nodes.InsertClosedNode(*n);
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			} else {
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				m_pBestDestNode = m_pBestIntermediateNode;
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				break;
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@@ -172,7 +172,7 @@ public:
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	{
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		Yapf().PfNodeCacheFetch(n);
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		// insert the new node only if it is not there
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		if (&m_nodes.FindOpenNode(n.m_key) == NULL) {
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		if (m_nodes.FindOpenNode(n.m_key) == NULL) {
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			m_nodes.InsertOpenNode(n);
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		} else {
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			// if we are here, it means that node is already there - how it is possible?
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@@ -231,27 +231,27 @@ public:
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		}
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		// check new node against open list
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		Node& openNode = m_nodes.FindOpenNode(n.GetKey());
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		if (&openNode != NULL) {
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		Node* openNode = m_nodes.FindOpenNode(n.GetKey());
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		if (openNode != NULL) {
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			// another node exists with the same key in the open list
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			// is it better than new one?
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			if (n.GetCostEstimate() < openNode.GetCostEstimate()) {
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			if (n.GetCostEstimate() < openNode->GetCostEstimate()) {
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				// update the old node by value from new one
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				m_nodes.PopOpenNode(n.GetKey());
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				openNode = n;
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				*openNode = n;
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				// add the updated old node back to open list
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				m_nodes.InsertOpenNode(openNode);
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				m_nodes.InsertOpenNode(*openNode);
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			}
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			return;
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		}
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		// check new node against closed list
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		Node& closedNode = m_nodes.FindClosedNode(n.GetKey());
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		if (&closedNode != NULL) {
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		Node* closedNode = m_nodes.FindClosedNode(n.GetKey());
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		if (closedNode != NULL) {
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			// another node exists with the same key in the closed list
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			// is it better than new one?
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			int node_est = n.GetCostEstimate();
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			int closed_est = closedNode.GetCostEstimate();
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			int closed_est = closedNode->GetCostEstimate();
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			if (node_est < closed_est) {
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				// If this assert occurs, you have probably problem in
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				// your Tderived::PfCalcCost() or Tderived::PfCalcEstimate().
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@@ -106,7 +106,7 @@ struct CSegmentCostCacheT
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	FORCEINLINE Tsegment& Get(Key& key, bool *found)
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	{
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		Tsegment* item = &m_map.Find(key);
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		Tsegment* item = m_map.Find(key);
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		if (item == NULL) {
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			*found = false;
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			item = new (&m_heap.AddNC()) Tsegment(key);
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