Codechange: [Video] move InteractiveRandom() to the VideoDriver
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committed by
Patric Stout
parent
c409f45ddd
commit
67d3c6aa71
@@ -437,9 +437,6 @@ void VideoDriver_Cocoa::GameLoop()
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{
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for (;;) {
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@autoreleasepool {
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InteractiveRandom(); // randomness
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if (_exit_game) {
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/* Restore saved resolution if in fullscreen mode. */
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if (this->IsFullscreen()) _cur_resolution = this->orig_res;
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