Codechange: [Video] move InteractiveRandom() to the VideoDriver
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committed by
Patric Stout

parent
c409f45ddd
commit
67d3c6aa71
@@ -628,8 +628,6 @@ void VideoDriver_SDL_Base::InputLoop()
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void VideoDriver_SDL_Base::LoopOnce()
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{
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InteractiveRandom(); // randomness
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if (_exit_game) {
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#ifdef __EMSCRIPTEN__
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/* Emscripten is event-driven, and as such the main loop is inside
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