Codechange: [Video] move InteractiveRandom() to the VideoDriver

This commit is contained in:
Patric Stout
2021-02-24 14:50:52 +01:00
committed by Patric Stout
parent c409f45ddd
commit 67d3c6aa71
7 changed files with 5 additions and 13 deletions

View File

@@ -718,8 +718,6 @@ void VideoDriver_SDL::MainLoop()
DEBUG(driver, 1, "SDL: using %sthreads", _draw_threaded ? "" : "no ");
for (;;) {
InteractiveRandom(); // randomness
if (_exit_game) break;
if (this->Tick()) {