Codechange: [Video] move InteractiveRandom() to the VideoDriver
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committed by
Patric Stout

parent
c409f45ddd
commit
67d3c6aa71
@@ -718,8 +718,6 @@ void VideoDriver_SDL::MainLoop()
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DEBUG(driver, 1, "SDL: using %sthreads", _draw_threaded ? "" : "no ");
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for (;;) {
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InteractiveRandom(); // randomness
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if (_exit_game) break;
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if (this->Tick()) {
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