Version: Committing version data for tag: jgrpp-0.58.0
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jgrpp-0.57.1 20240204 0 b2b96fff13e11c49175a29b9bc2d2b78ba6a1eb1 1 0 2024
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jgrpp-0.58.0 20240224 0 64be289942b09943e8280f5ca468c8be4757f083 1 0 2024
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## JGR's Patchpack version 0.57.1
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## JGR's Patchpack version 0.58.0
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This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
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* * *
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### v0.58.0 (2024-02-24)
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* Fix crash when road vehicles change length in drive-through road stops (e.g. due to refits).
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* Fix crash when showing the savegame file overwrite warning for a save with no readable version.
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* Fix crash when joining a network server which used GRF custom town zones.
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* Fix road vehicles being deleted in a bay road stop leaving the stop marked as occupied.
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* Fix handling of airport noise/count limits in local authority permissive mode.
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* Fix rail toolbar layout when polyrail button is hidden.
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* Fix multi-cargo ship capacity display in the autoreplace and available ships windows.
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* Fix displayed speed units in station rating tooltip.
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* Fix warning messages when loading very old savegames.
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* Fix crash which could occur on Windows when closing the game by closing its attached debug console.
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* Fix clicking vehicle window drop-down menus hiding vehicle overlay lines/markers.
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* Time-keeping:
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* Add support for vanilla wallclock mode.
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* No longer scale displayed running costs by the day length factor, show per original year.
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* Fix news message durations being scaled by the day length factor.
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* Add support for vanilla unbunching.
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* Add setting to only spawn primary industries.
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* Reduce flickering/sprite sorting problems for vehicles and catenary diagonally underneath bridges.
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* Add road vehicle stop direction to the order window manage order dropdown.
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* Disable company-only zoning overlay modes in spectator mode.
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* Increase pathfinding limit for river generation.
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* Bump trunk base from commit 6b21368bc2fdef6877ef5930f94e85719b670a76 to commit 8bccb5805a94eb2acb0e581185ca34090f2b1397.
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### v0.57.1 (2024-02-04)
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* Fix crashes or rendering problems which could occur in some cases when multiple viewports were active.
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* Fix not being able to change both the hour and minute in the non-text timetable time dialog.
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