(svn r24683) -Codechange: Add resolver classes for objects.
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@@ -390,11 +390,6 @@ struct ResolverObject {
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byte layout; ///< Layout of the airport to build.
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TileIndex tile; ///< Tile for the callback, only valid for airporttile callbacks.
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} airport;
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struct {
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struct Object *o; ///< The object the callback is ran for.
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TileIndex tile; ///< The tile related to the object.
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uint8 view; ///< The view of the object.
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} object;
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} u;
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uint32 (*GetRandomBits)(const struct ResolverObject*);
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