(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.

This commit is contained in:
rubidium
2008-07-17 20:13:01 +00:00
parent 83824f4c86
commit 6898a76c5f
42 changed files with 107 additions and 107 deletions

View File

@@ -389,7 +389,7 @@ CommandCost CmdPlantTree(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
}
if (_game_mode != GM_EDITOR && IsValidPlayer(_current_player)) {
if (_game_mode != GM_EDITOR && IsValidPlayerID(_current_player)) {
Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority);
if (t != NULL) ChangeTownRating(t, RATING_TREE_UP_STEP, RATING_TREE_MAXIMUM);
}
@@ -532,7 +532,7 @@ static CommandCost ClearTile_Trees(TileIndex tile, byte flags)
{
uint num;
if (IsValidPlayer(_current_player)) {
if (IsValidPlayerID(_current_player)) {
Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority);
if (t != NULL) ChangeTownRating(t, RATING_TREE_DOWN_STEP, RATING_TREE_MINIMUM);
}