(svn r6771) -Codechange: Replace two macros with functions. IS_HUMAN_PLAYER and
IS_INTERACTIVE_PLAYER
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@@ -3773,7 +3773,7 @@ static void AiHandleTakeover(Player *p)
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AskExitToGameMenu();
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return;
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}
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if (IS_HUMAN_PLAYER(_current_player)) return;
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if (IsHumanPlayer(_current_player)) return;
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}
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if (p->bankrupt_asked == 255) return;
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@@ -3809,7 +3809,7 @@ static void AiHandleTakeover(Player *p)
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ShowBuyCompanyDialog(_current_player);
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return;
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}
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if (IS_HUMAN_PLAYER(best_pl->index)) return;
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if (IsHumanPlayer(best_pl->index)) return;
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// Too little money for computer to buy it?
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if (best_pl->player_money >> 1 >= p->bankrupt_value) {
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@@ -3866,7 +3866,7 @@ void AiDoGameLoop(Player *p)
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// or in %
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_ai_service_interval = _patches.servint_ispercent?80:180;
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if (IS_HUMAN_PLAYER(_current_player)) return;
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if (IsHumanPlayer(_current_player)) return;
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AiAdjustLoan(p);
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AiBuildCompanyHQ(p);
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