(svn r6771) -Codechange: Replace two macros with functions. IS_HUMAN_PLAYER and

IS_INTERACTIVE_PLAYER
This commit is contained in:
Darkvater
2006-10-14 15:15:56 +00:00
parent 0da1dc314b
commit 68c0320be6
12 changed files with 39 additions and 32 deletions

View File

@@ -3773,7 +3773,7 @@ static void AiHandleTakeover(Player *p)
AskExitToGameMenu();
return;
}
if (IS_HUMAN_PLAYER(_current_player)) return;
if (IsHumanPlayer(_current_player)) return;
}
if (p->bankrupt_asked == 255) return;
@@ -3809,7 +3809,7 @@ static void AiHandleTakeover(Player *p)
ShowBuyCompanyDialog(_current_player);
return;
}
if (IS_HUMAN_PLAYER(best_pl->index)) return;
if (IsHumanPlayer(best_pl->index)) return;
// Too little money for computer to buy it?
if (best_pl->player_money >> 1 >= p->bankrupt_value) {
@@ -3866,7 +3866,7 @@ void AiDoGameLoop(Player *p)
// or in %
_ai_service_interval = _patches.servint_ispercent?80:180;
if (IS_HUMAN_PLAYER(_current_player)) return;
if (IsHumanPlayer(_current_player)) return;
AiAdjustLoan(p);
AiBuildCompanyHQ(p);