Remove unused variable TownDirectoryWindow::last_town

This commit is contained in:
Jonathan G Rennison
2020-01-06 20:18:22 +00:00
parent 61934fdfdc
commit 68fa46d351

View File

@@ -687,7 +687,6 @@ struct TownDirectoryWindow : public Window {
private: private:
/* Runtime saved values */ /* Runtime saved values */
static Listing last_sorting; static Listing last_sorting;
static const Town *last_town;
/* Constants for sorting towns */ /* Constants for sorting towns */
static const StringID sorter_names[]; static const StringID sorter_names[];
@@ -714,7 +713,6 @@ private:
this->vscroll->SetCount((uint)this->towns.size()); // Update scrollbar as well. this->vscroll->SetCount((uint)this->towns.size()); // Update scrollbar as well.
} }
/* Always sort the towns. */ /* Always sort the towns. */
this->last_town = nullptr;
this->towns.Sort(); this->towns.Sort();
this->SetWidgetDirty(WID_TD_LIST); // Force repaint of the displayed towns. this->SetWidgetDirty(WID_TD_LIST); // Force repaint of the displayed towns.
} }
@@ -1010,7 +1008,6 @@ public:
}; };
Listing TownDirectoryWindow::last_sorting = {false, 0}; Listing TownDirectoryWindow::last_sorting = {false, 0};
const Town *TownDirectoryWindow::last_town = nullptr;
/** Names of the sorting functions. */ /** Names of the sorting functions. */
const StringID TownDirectoryWindow::sorter_names[] = { const StringID TownDirectoryWindow::sorter_names[] = {