Change: use TCP for everything except for master-server and initial server scan (#9130)
This means that pressing Refresh button and adding servers manually now uses TCP. The master-server and initial scan are still UDP as they will be replaced by Game Coordinator; no need to change this now. If we query a server that is too old, show a proper warning to the user informing him the server is too old.
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@@ -2217,6 +2217,7 @@ STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Your com
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STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Your computer took too long to download the map
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STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Your computer took too long to join the server
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STR_NETWORK_ERROR_INVALID_CLIENT_NAME :{WHITE}Your player name is not valid
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STR_NETWORK_ERROR_SERVER_TOO_OLD :{WHITE}The queried server is too old for this client
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############ Leave those lines in this order!!
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STR_NETWORK_ERROR_CLIENT_GENERAL :general error
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