(svn r6280) -Codechange: Use the same naming for trains as for other vehicles:
CMD_SEND_TRAIN_TO_DEPOT instead of CMD_TRAIN_GOTO_DEPOT
This commit is contained in:
		| @@ -305,7 +305,7 @@ static void AiHandleReplaceTrain(Player *p) | ||||
|  | ||||
| 	// wait until the vehicle reaches the depot. | ||||
| 	if (!IsTileDepotType(v->tile, TRANSPORT_RAIL) || v->u.rail.track != 0x80 || !(v->vehstatus&VS_STOPPED)) { | ||||
| 		AiHandleGotoDepot(p, CMD_TRAIN_GOTO_DEPOT); | ||||
| 		AiHandleGotoDepot(p, CMD_SEND_TRAIN_TO_DEPOT); | ||||
| 		return; | ||||
| 	} | ||||
|  | ||||
| @@ -3509,7 +3509,7 @@ static void AiStateSellVeh(Player *p) | ||||
|  | ||||
| 			if (!IsTileDepotType(v->tile, TRANSPORT_RAIL) || v->u.rail.track != 0x80 || !(v->vehstatus&VS_STOPPED)) { | ||||
| 				if (v->current_order.type != OT_GOTO_DEPOT) | ||||
| 					DoCommand(0, v->index, 0, DC_EXEC, CMD_TRAIN_GOTO_DEPOT); | ||||
| 					DoCommand(0, v->index, 0, DC_EXEC, CMD_SEND_TRAIN_TO_DEPOT); | ||||
| 				goto going_to_depot; | ||||
| 			} | ||||
|  | ||||
|   | ||||
| @@ -49,7 +49,7 @@ enum { | ||||
|  | ||||
| 	CMD_SELL_RAIL_WAGON              =  38, | ||||
|  | ||||
| 	CMD_TRAIN_GOTO_DEPOT             =  39, | ||||
| 	CMD_SEND_TRAIN_TO_DEPOT          =  39, | ||||
| 	CMD_FORCE_TRAIN_PROCEED          =  40, | ||||
| 	CMD_REVERSE_TRAIN_DIRECTION      =  41, | ||||
|  | ||||
|   | ||||
| @@ -1025,7 +1025,7 @@ static void TrainViewWndProc(Window *w, WindowEvent *e) | ||||
| 			break; | ||||
| 		case 7: /* goto depot */ | ||||
| 			/* TrainGotoDepot has a nice randomizer in the pathfinder, which causes desyncs... */ | ||||
| 			DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, NULL, CMD_TRAIN_GOTO_DEPOT | CMD_NO_TEST_IF_IN_NETWORK | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT)); | ||||
| 			DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, NULL, CMD_SEND_TRAIN_TO_DEPOT | CMD_NO_TEST_IF_IN_NETWORK | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT)); | ||||
| 			break; | ||||
| 		case 8: /* force proceed */ | ||||
| 			DoCommandP(v->tile, v->index, 0, NULL, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL)); | ||||
|   | ||||
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