(svn r26585) -Fix/Feature [FS#5942]: don't truncate money to 32 bits
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@@ -145,7 +145,7 @@ public:
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* @game @pre Valid ScriptCompanyMode active in scope.
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* @return True if the loan could be set to your requested amount.
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*/
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static bool SetLoanAmount(int32 loan);
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static bool SetLoanAmount(Money loan);
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/**
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* Sets the minimum amount to loan, i.e. the given amount of loan rounded up.
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@@ -155,7 +155,7 @@ public:
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* @game @pre Valid ScriptCompanyMode active in scope.
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* @return True if we could allocate a minimum of 'loan' loan.
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*/
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static bool SetMinimumLoanAmount(int32 loan);
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static bool SetMinimumLoanAmount(Money loan);
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/**
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* Gets the amount your company have loaned.
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@@ -194,10 +194,12 @@ public:
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* @param expenses_type The account in the finances window that will register the cost.
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* @game @pre No ScriptCompanyMode active in scope.
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* @pre ResolveCompanyID(company) != COMPANY_INVALID.
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* @pre delta >= -2**31
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* @pre delta < 2**31
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* @note You need to create your own news message to inform about costs/gifts that you create using this command.
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* @api -ai
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*/
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static bool ChangeBankBalance(CompanyID company, int32 delta, ExpensesType expenses_type);
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static bool ChangeBankBalance(CompanyID company, Money delta, ExpensesType expenses_type);
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/**
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* Get the income of the company in the given quarter.
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@@ -314,9 +316,11 @@ public:
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* Set the minimum money needed to autorenew an engine for your company.
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* @param money The new minimum required money for autorenew to work.
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* @return True if autorenew money has been modified.
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* @pre money >= 0
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* @pre money < 2**32
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* @api -game
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*/
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static bool SetAutoRenewMoney(uint32 money);
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static bool SetAutoRenewMoney(Money money);
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/**
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* Return the minimum money needed to autorenew an engine for a company.
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@@ -324,7 +328,7 @@ public:
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* @pre ResolveCompanyID(company) != COMPANY_INVALID.
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* @return The minimum required money for autorenew to work.
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*/
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static uint32 GetAutoRenewMoney(CompanyID company);
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static Money GetAutoRenewMoney(CompanyID company);
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};
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DECLARE_POSTFIX_INCREMENT(ScriptCompany::CompanyID)
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