(svn r3947) use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx)
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		@@ -1609,7 +1609,7 @@ static void ReverseTrainDirection(Vehicle *v)
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		}
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							}
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		if (flags & DC_EXEC) {
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							if (flags & DC_EXEC) {
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			v->u.rail.flags ^= 1 << VRF_REVERSE_DIRECTION;
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								TOGGLEBIT(v->u.rail.flags, VRF_REVERSE_DIRECTION);
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		}
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							}
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	} else {
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						} else {
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		//turn the whole train around
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							//turn the whole train around
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