On dedicated servers, save copy of last autosave on crash

This is to avoid all autosaves being overwritten when the server
is auto-restarted with a new map
This commit is contained in:
Jonathan G Rennison
2021-12-09 17:40:15 +00:00
parent 585c3fe9ca
commit 69b6b388d6
4 changed files with 62 additions and 7 deletions

View File

@@ -791,7 +791,12 @@ FiosNumberedSaveName::FiosNumberedSaveName(const std::string &prefix) : prefix(p
std::string FiosNumberedSaveName::Filename()
{
if (++this->number >= _settings_client.gui.max_num_autosaves) this->number = 0;
return stdstr_fmt("%s%u.sav", this->prefix.c_str(), this->number);
return this->FilenameUsingNumber(this->number, "");
}
std::string FiosNumberedSaveName::FilenameUsingNumber(int num, const char *suffix) const
{
return stdstr_fmt("%s%u%s.sav", this->prefix.c_str(), num, suffix);
}
/**