On dedicated servers, save copy of last autosave on crash

This is to avoid all autosaves being overwritten when the server
is auto-restarted with a new map
This commit is contained in:
Jonathan G Rennison
2021-12-09 17:40:15 +00:00
parent 585c3fe9ca
commit 69b6b388d6
4 changed files with 62 additions and 7 deletions

View File

@@ -1929,14 +1929,19 @@ void StateGameLoop()
assert(IsLocalCompany());
}
FiosNumberedSaveName &GetAutoSaveFiosNumberedSaveName()
{
static FiosNumberedSaveName _autosave_ctr("autosave");
return _autosave_ctr;
}
/**
* Create an autosave. The default name is "autosave#.sav". However with
* the setting 'keep_all_autosave' the name defaults to company-name + date
*/
static void DoAutosave()
{
static FiosNumberedSaveName _autosave_ctr("autosave");
DoAutoOrNetsave(_autosave_ctr, true);
DoAutoOrNetsave(GetAutoSaveFiosNumberedSaveName(), true);
}
/**