Merge branch 'tracerestrict-sx' into jgrpp

Conflicts:
	src/lang/english.txt
	src/settings_gui.cpp
	src/settings_type.h
	src/table/settings.ini
This commit is contained in:
Jonathan G Rennison
2015-12-09 01:03:37 +00:00
8 changed files with 59 additions and 5 deletions

View File

@@ -1298,6 +1298,8 @@ STR_CONFIG_SETTING_SHOW_TRAIN_LENGTH_IN_DETAILS :Show train leng
STR_CONFIG_SETTING_SHOW_TRAIN_LENGTH_IN_DETAILS_HELPTEXT :Show train length in the vehicle details window
STR_CONFIG_SETTING_SHOW_VEHICLE_GROUP_IN_DETAILS :Show vehicle group in details: {STRING2}
STR_CONFIG_SETTING_SHOW_VEHICLE_GROUP_IN_DETAILS_HELPTEXT :Show vehicle group name in the vehicle details window
STR_CONFIG_SETTING_SHOW_RESTRICTED_SIG_DEF :Show restricted electric signals using default graphics: {STRING2}
STR_CONFIG_SETTING_SHOW_RESTRICTED_SIG_DEF_HELPTEXT :Show electric signals with routing restriction programs using the default signal graphics with a blue signal post, instead of using any NewGRF signal graphics. This is to make it easier to visually distinguish restricted signals.
STR_CONFIG_SETTING_LANDSCAPE :Landscape: {STRING2}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landscapes define basic gameplay scenarios with different cargos and town growth requirements. NewGRF and Game Scripts allow finer control though