(svn r18782) -Codechange: move the content of callback_table.cpp to network_command.cpp; it's only ever used there.

This commit is contained in:
rubidium
2010-01-11 20:00:14 +00:00
parent 2b97f38cd1
commit 6a047d2316
8 changed files with 32 additions and 90 deletions

View File

@@ -233,7 +233,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_COMMAND)(const CommandPacket *cp)
* uint32: P2
* uint32: Tile
* string: text
* uint8: CallBackID (see callback_table.c)
* uint8: CallBackID
*/
Packet *p = new Packet(PACKET_CLIENT_COMMAND);

View File

@@ -16,9 +16,35 @@
#include "network_internal.h"
#include "network_client.h"
#include "../command_func.h"
#include "../callback_table.h"
#include "../company_func.h"
/** Table with all the callbacks we'll use for conversion*/
static const CommandCallback * const _callback_table[] = {
/* 0x00 */ NULL,
/* 0x01 */ CcBuildPrimaryVehicle,
/* 0x02 */ CcBuildAirport,
/* 0x03 */ CcBuildBridge,
/* 0x04 */ CcBuildCanal,
/* 0x05 */ CcBuildDocks,
/* 0x06 */ CcFoundTown,
/* 0x07 */ CcBuildRoadTunnel,
/* 0x08 */ CcBuildRailTunnel,
/* 0x09 */ CcBuildWagon,
/* 0x0A */ CcRoadDepot,
/* 0x0B */ CcRailDepot,
/* 0x0C */ CcPlaceSign,
/* 0x0D */ CcPlaySound10,
/* 0x0E */ CcPlaySound1D,
/* 0x0F */ CcPlaySound1E,
/* 0x10 */ CcStation,
/* 0x11 */ CcTerraform,
/* 0x12 */ CcAI,
/* 0x13 */ CcCloneVehicle,
/* 0x14 */ CcGiveMoney,
/* 0x15 */ CcCreateGroup,
/* 0x16 */ CcFoundRandomTown,
};
/** Local queue of packets */
static CommandPacket *_local_command_queue = NULL;
@@ -158,7 +184,7 @@ const char *NetworkClientSocket::Recv_Command(Packet *p, CommandPacket *cp)
if (!IsValidCommand(cp->cmd)) return "invalid command";
if (GetCommandFlags(cp->cmd) & CMD_OFFLINE) return "offline only command";
if ((cp->cmd & CMD_FLAGS_MASK) != 0) return "invalid command flag";
if (callback > _callback_table_count) return "invalid callback";
if (callback > lengthof(_callback_table)) return "invalid callback";
cp->callback = _callback_table[callback];
return NULL;
@@ -179,11 +205,11 @@ void NetworkClientSocket::Send_Command(Packet *p, const CommandPacket *cp)
p->Send_string(cp->text);
byte callback = 0;
while (callback < _callback_table_count && _callback_table[callback] != cp->callback) {
while (callback < lengthof(_callback_table) && _callback_table[callback] != cp->callback) {
callback++;
}
if (callback == _callback_table_count) {
if (callback == lengthof(_callback_table)) {
DEBUG(net, 0, "Unknown callback. (Pointer: %p) No callback sent", cp->callback);
callback = 0; // _callback_table[0] == NULL
}

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@@ -480,7 +480,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_COMMAND)(NetworkClientSocket *cs, co
* uint32: P2
* uint32: Tile
* string: text
* uint8: CallBackID (see callback_table.c)
* uint8: CallBackID
* uint32: Frame of execution
*/