(svn r21123) -Codechange: Remove max_speed from the Vehicle class.

This commit is contained in:
terkhen
2010-11-09 17:43:05 +00:00
parent e1ff8aeb09
commit 6a38925ca3
9 changed files with 12 additions and 18 deletions

View File

@@ -180,7 +180,8 @@ void UpdateOldAircraft()
AircraftLeaveHangar(a); // make airplane visible if it was in a depot for example
a->vehstatus &= ~VS_STOPPED; // make airplane moving
a->cur_speed = a->max_speed; // so aircraft don't have zero speed while in air
UpdateAircraftCache(a);
a->cur_speed = a->vcache.cached_max_speed; // so aircraft don't have zero speed while in air
if (!a->current_order.IsType(OT_GOTO_STATION) && !a->current_order.IsType(OT_GOTO_DEPOT)) {
/* reset current order so aircraft doesn't have invalid "station-only" order */
a->current_order.MakeDummy();
@@ -443,7 +444,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
SLE_CONDNULL(5, 0, 57),
SLE_VAR(Vehicle, engine_type, SLE_UINT16),
SLE_VAR(Vehicle, max_speed, SLE_UINT16),
SLE_CONDNULL(2, 0, 151),
SLE_VAR(Vehicle, cur_speed, SLE_UINT16),
SLE_VAR(Vehicle, subspeed, SLE_UINT8),
SLE_VAR(Vehicle, acceleration, SLE_UINT8),