(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview) -Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels) -Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
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@@ -6,7 +6,6 @@
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#define SPRITECACHE_H
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struct Sprite {
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byte info;
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byte height;
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uint16 width;
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int16 x_offs;
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