(svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an

actual playable player (< MAX_PLAYERS) or not.
This commit is contained in:
Darkvater
2006-10-14 22:31:18 +00:00
parent 9732c129c1
commit 6b6d908308
15 changed files with 50 additions and 49 deletions

View File

@@ -213,7 +213,7 @@ void AI_RunGameLoop(void)
*/
void AI_StartNewAI(PlayerID player)
{
assert(player < MAX_PLAYERS);
assert(IsValidPlayer(player));
/* Called if a new AI is booted */
_ai_player[player].active = true;