Change: Apply some consistency to singleplayer related comments

This commit is contained in:
glx22
2021-01-22 16:24:29 +01:00
committed by Loïc Guilloux
parent 07385c3662
commit 6b8ad5a9b1
8 changed files with 12 additions and 12 deletions

View File

@@ -147,7 +147,7 @@ DEF_CONSOLE_HOOK(ConHookNeedNetwork)
}
/**
* Check whether we are in single player mode.
* Check whether we are in singleplayer mode.
* @return True when no network is active.
*/
DEF_CONSOLE_HOOK(ConHookNoNetwork)
@@ -1248,7 +1248,7 @@ DEF_CONSOLE_CMD(ConReloadAI)
return true;
}
/* In offline mode the player can be in an AI company, after cheating or loading network save with an AI in first slot. */
/* In singleplayer mode the player can be in an AI company, after cheating or loading network save with an AI in first slot. */
if (Company::IsHumanID(company_id) || company_id == _local_company) {
IConsoleWarning("Company is not controlled by an AI.");
return true;
@@ -1286,7 +1286,7 @@ DEF_CONSOLE_CMD(ConStopAI)
return true;
}
/* In offline mode the player can be in an AI company, after cheating or loading network save with an AI in first slot. */
/* In singleplayer mode the player can be in an AI company, after cheating or loading network save with an AI in first slot. */
if (Company::IsHumanID(company_id) || company_id == _local_company) {
IConsoleWarning("Company is not controlled by an AI.");
return true;