Codechange: do not hide variables with other variables
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		| @@ -1120,8 +1120,8 @@ void OpenGLBackend::PopulateCursorCache() | ||||
| 		if (!this->cursor_cache.Contains(sprite)) { | ||||
| 			Sprite *old = this->cursor_cache.Insert(sprite, (Sprite *)GetRawSprite(sprite, ST_NORMAL, &SimpleSpriteAlloc, this)); | ||||
| 			if (old != nullptr) { | ||||
| 				OpenGLSprite *sprite = (OpenGLSprite *)old->data; | ||||
| 				sprite->~OpenGLSprite(); | ||||
| 				OpenGLSprite *gl_sprite = (OpenGLSprite *)old->data; | ||||
| 				gl_sprite->~OpenGLSprite(); | ||||
| 				free(old); | ||||
| 			} | ||||
| 		} | ||||
|   | ||||
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