Vehicle repair costs patch: implement save/load changes.

This commit is contained in:
Jonathan G Rennison
2015-08-04 23:56:37 +01:00
parent 0a7441e56c
commit 6bb8d5087d
5 changed files with 8 additions and 5 deletions

View File

@@ -3941,17 +3941,17 @@ cat = SC_BASIC
[SDT_BOOL]
base = GameSettings
var = vehicle.pay_for_repair
from = SL_REPAIRCOST
def = true
str = STR_CONFIG_SETTING_PAY_FOR_REPAIR_VEHICLE
strhelp = STR_CONFIG_SETTING_PAY_FOR_REPAIR_VEHICLE_HELPTEXT
cat = SC_EXPERT
extver = SlXvFeatureTest(XSLFTO_AND, XSLFI_VEHICLE_REPAIR_COST)
patxname = ""vehicle_repair_cost.vehicle.pay_for_repair""
[SDT_VAR]
base = GameSettings
var = vehicle.repair_cost
type = SLE_UINT8
from = SL_REPAIRCOST
def = 100
min = 1
max = 255
@@ -3960,6 +3960,8 @@ str = STR_CONFIG_SETTING_REPAIR_COST
strhelp = STR_CONFIG_SETTING_REPAIR_COST_HELPTEXT
strval = STR_JUST_INT
cat = SC_EXPERT
extver = SlXvFeatureTest(XSLFTO_AND, XSLFI_VEHICLE_REPAIR_COST)
patxname = ""vehicle_repair_cost.vehicle.repair_cost""
[SDT_END]