Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality
(cherry picked from commit fdc11a9f94
)
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committed by
Jonathan G Rennison

parent
04b38dbfca
commit
6bd12e24d7
@@ -17,7 +17,7 @@ class SpriteLoaderGrf : public SpriteLoader {
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byte container_ver;
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public:
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SpriteLoaderGrf(byte container_ver) : container_ver(container_ver) {}
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uint8 LoadSprite(SpriteLoader::Sprite *sprite, uint file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp);
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uint8 LoadSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp);
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};
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#endif /* SPRITELOADER_GRF_HPP */
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