Add command line switch -Z to write detailed version information
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@@ -508,6 +508,26 @@ char *CrashLog::FillDesyncCrashLog(char *buffer, const char *last, const DesyncE
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return buffer;
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}
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/**
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* Fill the version info log buffer.
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* @param buffer The begin where to write at.
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* @param last The last position in the buffer to write to.
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* @return the position of the \c '\0' character after the buffer.
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*/
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char *CrashLog::FillVersionInfoLog(char *buffer, const char *last) const
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{
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buffer += seprintf(buffer, last, "*** OpenTTD Version Info Report ***\n\n");
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buffer = this->LogOpenTTDVersion(buffer, last);
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buffer = this->LogOSVersion(buffer, last);
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buffer = this->LogCompiler(buffer, last);
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buffer = this->LogOSVersionDetail(buffer, last);
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buffer = this->LogLibraries(buffer, last);
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buffer += seprintf(buffer, last, "*** End of OpenTTD Version Info Report ***\n");
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return buffer;
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}
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/**
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* Write the crash log to a file.
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* @note On success the filename will be filled with the full path of the
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@@ -705,6 +725,19 @@ bool CrashLog::MakeDesyncCrashLog(const std::string *log_in, std::string *log_ou
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return ret;
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}
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/**
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* Makes a version info log, writes it to a file. It uses DEBUG to write
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* information like paths to the console.
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* @return true when everything is made successfully.
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*/
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bool CrashLog::MakeVersionInfoLog() const
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{
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char buffer[65536];
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this->FillVersionInfoLog(buffer, lastof(buffer));
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printf("%s\n", buffer);
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return true;
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}
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/**
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* Makes a crash dump and crash savegame. It uses DEBUG to write
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* information like paths to the console.
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