Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/fileio.cpp
#	src/fileio_func.h
#	src/fios_gui.cpp
#	src/ini_load.cpp
#	src/ini_type.h
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/network_client.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/os/windows/win32.cpp
#	src/road_cmd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/settings.ini
#	src/tree_cmd.cpp
#	src/tree_gui.cpp
#	src/vehicle_base.h
#	src/video/cocoa/cocoa_v.mm
#	src/video/cocoa/event.mm
#	src/video/cocoa/wnd_quartz.mm
#	src/viewport.cpp
#	src/widgets/tree_widget.h
This commit is contained in:
Jonathan G Rennison
2021-01-30 23:24:40 +00:00
235 changed files with 3537 additions and 3063 deletions

View File

@@ -548,7 +548,7 @@ char *CrashLog::FillVersionInfoLog(char *buffer, const char *last) const
*/
bool CrashLog::WriteCrashLog(const char *buffer, char *filename, const char *filename_last, const char *name, FILE **crashlog_file) const
{
seprintf(filename, filename_last, "%s%s.log", _personal_dir, name);
seprintf(filename, filename_last, "%s%s.log", _personal_dir.c_str(), name);
FILE *file = FioFOpenFile(filename, "w", NO_DIRECTORY);
if (file == nullptr) return false;
@@ -587,7 +587,7 @@ bool CrashLog::WriteSavegame(char *filename, const char *filename_last, const ch
try {
GamelogEmergency();
seprintf(filename, filename_last, "%s%s.sav", _personal_dir, name);
seprintf(filename, filename_last, "%s%s.sav", _personal_dir.c_str(), name);
/* Don't do a threaded saveload. */
return SaveOrLoad(filename, SLO_SAVE, DFT_GAME_FILE, NO_DIRECTORY, false) == SL_OK;