Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/fileio.cpp
#	src/fileio_func.h
#	src/fios_gui.cpp
#	src/ini_load.cpp
#	src/ini_type.h
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/network_client.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/os/windows/win32.cpp
#	src/road_cmd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/settings.ini
#	src/tree_cmd.cpp
#	src/tree_gui.cpp
#	src/vehicle_base.h
#	src/video/cocoa/cocoa_v.mm
#	src/video/cocoa/event.mm
#	src/video/cocoa/wnd_quartz.mm
#	src/viewport.cpp
#	src/widgets/tree_widget.h
This commit is contained in:
Jonathan G Rennison
2021-01-30 23:24:40 +00:00
235 changed files with 3537 additions and 3063 deletions

View File

@@ -330,7 +330,7 @@ static const StringID _num_towns[] = {STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_N
static const StringID _num_inds[] = {STR_FUNDING_ONLY, STR_MINIMAL, STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, INVALID_STRING_ID};
static const StringID _variety[] = {STR_VARIETY_NONE, STR_VARIETY_VERY_LOW, STR_VARIETY_LOW, STR_VARIETY_MEDIUM, STR_VARIETY_HIGH, STR_VARIETY_VERY_HIGH, INVALID_STRING_ID};
assert_compile(lengthof(_num_inds) == ID_END + 1);
static_assert(lengthof(_num_inds) == ID_END + 1);
struct GenerateLandscapeWindow : public Window {
uint widget_id;
@@ -874,7 +874,7 @@ static void _ShowGenerateLandscape(GenerateLandscapeWindowMode mode)
if (mode == GLWM_HEIGHTMAP) {
/* If the function returns negative, it means there was a problem loading the heightmap */
if (!GetHeightmapDimensions(_file_to_saveload.detail_ftype, _file_to_saveload.name, &x, &y)) return;
if (!GetHeightmapDimensions(_file_to_saveload.detail_ftype, _file_to_saveload.name.c_str(), &x, &y)) return;
}
WindowDesc *desc = (mode == GLWM_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc;
@@ -1222,7 +1222,7 @@ static const StringID _generation_class_table[] = {
STR_GENERATION_PREPARING_SCRIPT,
STR_GENERATION_PREPARING_GAME
};
assert_compile(lengthof(_generation_class_table) == GWP_CLASS_COUNT);
static_assert(lengthof(_generation_class_table) == GWP_CLASS_COUNT);
static void AbortGeneratingWorldCallback(Window *w, bool confirmed)
@@ -1324,7 +1324,7 @@ void ShowGenerateWorldProgress()
static void _SetGeneratingWorldProgress(GenWorldProgress cls, uint progress, uint total)
{
static const int percent_table[] = {0, 5, 14, 17, 20, 40, 60, 65, 80, 85, 95, 99, 100 };
assert_compile(lengthof(percent_table) == GWP_CLASS_COUNT + 1);
static_assert(lengthof(percent_table) == GWP_CLASS_COUNT + 1);
assert(cls < GWP_CLASS_COUNT);
/* Do not run this function if we aren't in a thread */