Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/fileio.cpp
#	src/fileio_func.h
#	src/fios_gui.cpp
#	src/ini_load.cpp
#	src/ini_type.h
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/network_client.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/os/windows/win32.cpp
#	src/road_cmd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/settings.ini
#	src/tree_cmd.cpp
#	src/tree_gui.cpp
#	src/vehicle_base.h
#	src/video/cocoa/cocoa_v.mm
#	src/video/cocoa/event.mm
#	src/video/cocoa/wnd_quartz.mm
#	src/viewport.cpp
#	src/widgets/tree_widget.h
This commit is contained in:
Jonathan G Rennison
2021-01-30 23:24:40 +00:00
235 changed files with 3537 additions and 3063 deletions

View File

@@ -301,8 +301,8 @@ bool GroundVehicle<T, Type>::IsChainInDepot() const
{
const T *v = this->First();
/* Is the front engine stationary in the depot? */
assert_compile((int)TRANSPORT_RAIL == (int)VEH_TRAIN);
assert_compile((int)TRANSPORT_ROAD == (int)VEH_ROAD);
static_assert((int)TRANSPORT_RAIL == (int)VEH_TRAIN);
static_assert((int)TRANSPORT_ROAD == (int)VEH_ROAD);
if (!IsDepotTypeTile(v->tile, (TransportType)Type) || v->cur_speed != 0) return false;
/* Check whether the rest is also already trying to enter the depot. */