Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/fileio.cpp
#	src/fileio_func.h
#	src/fios_gui.cpp
#	src/ini_load.cpp
#	src/ini_type.h
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/network_client.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/os/windows/win32.cpp
#	src/road_cmd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/settings.ini
#	src/tree_cmd.cpp
#	src/tree_gui.cpp
#	src/vehicle_base.h
#	src/video/cocoa/cocoa_v.mm
#	src/video/cocoa/event.mm
#	src/video/cocoa/wnd_quartz.mm
#	src/viewport.cpp
#	src/widgets/tree_widget.h
This commit is contained in:
Jonathan G Rennison
2021-01-30 23:24:40 +00:00
235 changed files with 3537 additions and 3063 deletions

View File

@@ -66,7 +66,7 @@ struct IniLoadFile {
IniGroup *GetGroup(const std::string &name, bool create_new = true);
void RemoveGroup(const char *name);
void LoadFromDisk(const char *filename, Subdirectory subdir, std::string *save = nullptr);
void LoadFromDisk(const std::string &filename, Subdirectory subdir, std::string *save = nullptr);
/**
* Open the INI file.
@@ -75,7 +75,7 @@ struct IniLoadFile {
* @param[out] size Size of the opened file.
* @return File handle of the opened file, or \c nullptr.
*/
virtual FILE *OpenFile(const char *filename, Subdirectory subdir, size_t *size) = 0;
virtual FILE *OpenFile(const std::string &filename, Subdirectory subdir, size_t *size) = 0;
/**
* Report an error about the file contents.
@@ -90,9 +90,9 @@ struct IniLoadFile {
struct IniFile : IniLoadFile {
IniFile(const char * const *list_group_names = nullptr);
bool SaveToDisk(const char *filename);
bool SaveToDisk(const std::string &filename);
virtual FILE *OpenFile(const char *filename, Subdirectory subdir, size_t *size);
virtual FILE *OpenFile(const std::string &filename, Subdirectory subdir, size_t *size);
virtual void ReportFileError(const char * const pre, const char * const buffer, const char * const post);
};