Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/fileio.cpp
#	src/fileio_func.h
#	src/fios_gui.cpp
#	src/ini_load.cpp
#	src/ini_type.h
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/network_client.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/os/windows/win32.cpp
#	src/road_cmd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/settings.ini
#	src/tree_cmd.cpp
#	src/tree_gui.cpp
#	src/vehicle_base.h
#	src/video/cocoa/cocoa_v.mm
#	src/video/cocoa/event.mm
#	src/video/cocoa/wnd_quartz.mm
#	src/viewport.cpp
#	src/widgets/tree_widget.h
This commit is contained in:
Jonathan G Rennison
2021-01-30 23:24:40 +00:00
235 changed files with 3537 additions and 3063 deletions

View File

@@ -43,14 +43,14 @@
#include "safeguards.h"
char _config_language_file[MAX_PATH]; ///< The file (name) stored in the configuration.
std::string _config_language_file; ///< The file (name) stored in the configuration.
LanguageList _languages; ///< The actual list of language meta data.
const LanguageMetadata *_current_language = nullptr; ///< The currently loaded language.
TextDirection _current_text_dir; ///< Text direction of the currently selected language.
#ifdef WITH_ICU_I18N
icu::Collator *_current_collator = nullptr; ///< Collator for the language currently in use.
std::unique_ptr<icu::Collator> _current_collator; ///< Collator for the language currently in use.
#endif /* WITH_ICU_I18N */
static uint64 _global_string_params_data[20]; ///< Global array of string parameters. To access, use #SetDParam.
@@ -187,10 +187,17 @@ struct LanguagePack : public LanguagePackHeader {
char data[]; // list of strings
};
static char **_langpack_offs;
static LanguagePack *_langpack;
static uint _langtab_num[TEXT_TAB_END]; ///< Offset into langpack offs
static uint _langtab_start[TEXT_TAB_END]; ///< Offset into langpack offs
struct LoadedLanguagePack {
std::unique_ptr<LanguagePack> langpack;
std::vector<char *> offsets;
std::array<uint, TEXT_TAB_END> langtab_num; ///< Offset into langpack offs
std::array<uint, TEXT_TAB_END> langtab_start; ///< Offset into langpack offs
};
static LoadedLanguagePack _langpack;
static bool _scan_for_gender_data = false; ///< Are we scanning for the gender of the current string? (instead of formatting it)
@@ -201,7 +208,7 @@ const char *GetStringPtr(StringID string)
/* 0xD0xx and 0xD4xx IDs have been converted earlier. */
case TEXT_TAB_OLD_NEWGRF: NOT_REACHED();
case TEXT_TAB_NEWGRF_START: return GetGRFStringPtr(GetStringIndex(string));
default: return _langpack_offs[_langtab_start[GetStringTab(string)] + GetStringIndex(string)];
default: return _langpack.offsets[_langpack.langtab_start[GetStringTab(string)] + GetStringIndex(string)];
}
}
@@ -255,7 +262,7 @@ char *GetStringWithArgs(char *buffr, StringID string, StringParameters *args, co
break;
}
if (index >= _langtab_num[tab]) {
if (index >= _langpack.langtab_num[tab]) {
if (game_script) {
return GetStringWithArgs(buffr, STR_UNDEFINED, args, last);
}
@@ -320,7 +327,7 @@ static char *FormatNumber(char *buff, int64 number, const char *last, const char
for (int i = 0; i < max_digits; i++) {
if (i == max_digits - fractional_digits) {
const char *decimal_separator = _settings_game.locale.digit_decimal_separator;
if (decimal_separator == nullptr) decimal_separator = _langpack->digit_decimal_separator;
if (decimal_separator == nullptr) decimal_separator = _langpack.langpack->digit_decimal_separator;
buff += seprintf(buff, last, "%s", decimal_separator);
}
@@ -345,7 +352,7 @@ static char *FormatNumber(char *buff, int64 number, const char *last, const char
static char *FormatCommaNumber(char *buff, int64 number, const char *last, int fractional_digits = 0)
{
const char *separator = _settings_game.locale.digit_group_separator;
if (separator == nullptr) separator = _langpack->digit_group_separator;
if (separator == nullptr) separator = _langpack.langpack->digit_group_separator;
return FormatNumber(buff, number, last, separator, 1, fractional_digits);
}
@@ -368,7 +375,7 @@ WChar GetDecimalSeparatorChar()
{
WChar decimal_char = '.';
const char *decimal_separator = _settings_game.locale.digit_decimal_separator;
if (decimal_separator == nullptr) decimal_separator = _langpack->digit_decimal_separator;
if (decimal_separator == nullptr) decimal_separator = _langpack.langpack->digit_decimal_separator;
if (decimal_separator != nullptr) Utf8Decode(&decimal_char, decimal_separator);
return decimal_char;
}
@@ -393,7 +400,7 @@ static char *FormatBytes(char *buff, int64 number, const char *last)
}
const char *decimal_separator = _settings_game.locale.digit_decimal_separator;
if (decimal_separator == nullptr) decimal_separator = _langpack->digit_decimal_separator;
if (decimal_separator == nullptr) decimal_separator = _langpack.langpack->digit_decimal_separator;
if (number < 1024) {
id = 0;
@@ -521,7 +528,7 @@ static char *FormatGenericCurrency(char *buff, const CurrencySpec *spec, Money n
const char *separator = _settings_game.locale.digit_group_separator_currency;
if (separator == nullptr && !StrEmpty(_currency->separator)) separator = _currency->separator;
if (separator == nullptr) separator = _langpack->digit_group_separator_currency;
if (separator == nullptr) separator = _langpack.langpack->digit_group_separator_currency;
buff = FormatNumber(buff, number, last, separator);
buff = strecpy(buff, multiplier, last);
@@ -2038,16 +2045,15 @@ bool LanguagePackHeader::IsValid() const
bool ReadLanguagePack(const LanguageMetadata *lang)
{
/* Current language pack */
size_t len;
LanguagePack *lang_pack = (LanguagePack *)ReadFileToMem(lang->file, &len, 1U << 20);
if (lang_pack == nullptr) return false;
size_t len = 0;
std::unique_ptr<LanguagePack> lang_pack(reinterpret_cast<LanguagePack *>(ReadFileToMem(lang->file, len, 1U << 20).release()));
if (!lang_pack) return false;
/* End of read data (+ terminating zero added in ReadFileToMem()) */
const char *end = (char *)lang_pack + len + 1;
const char *end = (char *)lang_pack.get() + len + 1;
/* We need at least one byte of lang_pack->data */
if (end <= lang_pack->data || !lang_pack->IsValid()) {
free(lang_pack);
return false;
}
@@ -2057,55 +2063,46 @@ bool ReadLanguagePack(const LanguageMetadata *lang)
}
#endif /* TTD_ENDIAN == TTD_BIG_ENDIAN */
std::array<uint, TEXT_TAB_END> tab_start, tab_num;
uint count = 0;
for (uint i = 0; i < TEXT_TAB_END; i++) {
uint16 num = lang_pack->offsets[i];
if (num > TAB_SIZE) {
free(lang_pack);
return false;
}
if (num > TAB_SIZE) return false;
_langtab_start[i] = count;
_langtab_num[i] = num;
tab_start[i] = count;
tab_num[i] = num;
count += num;
}
/* Allocate offsets */
char **langpack_offs = MallocT<char *>(count);
std::vector<char *> offs(count);
/* Fill offsets */
char *s = lang_pack->data;
len = (byte)*s++;
for (uint i = 0; i < count; i++) {
if (s + len >= end) {
free(lang_pack);
free(langpack_offs);
return false;
}
if (s + len >= end) return false;
if (len >= 0xC0) {
len = ((len & 0x3F) << 8) + (byte)*s++;
if (s + len >= end) {
free(lang_pack);
free(langpack_offs);
return false;
}
if (s + len >= end) return false;
}
langpack_offs[i] = s;
offs[i] = s;
s += len;
len = (byte)*s;
*s++ = '\0'; // zero terminate the string
}
free(_langpack);
_langpack = lang_pack;
free(_langpack_offs);
_langpack_offs = langpack_offs;
_langpack.langpack = std::move(lang_pack);
_langpack.offsets = std::move(offs);
_langpack.langtab_num = tab_num;
_langpack.langtab_start = tab_start;
_current_language = lang;
_current_text_dir = (TextDirection)_current_language->text_dir;
const char *c_file = strrchr(_current_language->file, PATHSEPCHAR) + 1;
strecpy(_config_language_file, c_file, lastof(_config_language_file));
_config_language_file = c_file;
SetCurrentGrfLangID(_current_language->newgrflangid);
#ifdef _WIN32
@@ -2119,21 +2116,14 @@ bool ReadLanguagePack(const LanguageMetadata *lang)
#endif
#ifdef WITH_ICU_I18N
/* Delete previous collator. */
if (_current_collator != nullptr) {
delete _current_collator;
_current_collator = nullptr;
}
/* Create a collator instance for our current locale. */
UErrorCode status = U_ZERO_ERROR;
_current_collator = icu::Collator::createInstance(icu::Locale(_current_language->isocode), status);
_current_collator.reset(icu::Collator::createInstance(icu::Locale(_current_language->isocode), status));
/* Sort number substrings by their numerical value. */
if (_current_collator != nullptr) _current_collator->setAttribute(UCOL_NUMERIC_COLLATION, UCOL_ON, status);
if (_current_collator) _current_collator->setAttribute(UCOL_NUMERIC_COLLATION, UCOL_ON, status);
/* Avoid using the collator if it is not correctly set. */
if (U_FAILURE(status)) {
delete _current_collator;
_current_collator = nullptr;
_current_collator.reset();
}
#endif /* WITH_ICU_I18N */
@@ -2277,9 +2267,8 @@ void InitializeLanguagePacks()
Searchpath sp;
FOR_ALL_SEARCHPATHS(sp) {
char path[MAX_PATH];
FioAppendDirectory(path, lastof(path), sp, LANG_DIR);
GetLanguageList(path);
std::string path = FioGetDirectory(sp, LANG_DIR);
GetLanguageList(path.c_str());
}
if (_languages.size() == 0) usererror("No available language packs (invalid versions?)");
@@ -2297,7 +2286,7 @@ void InitializeLanguagePacks()
* configuration file, local environment and last, if nothing found,
* English. */
const char *lang_file = strrchr(lng.file, PATHSEPCHAR) + 1;
if (strcmp(lang_file, _config_language_file) == 0) {
if (_config_language_file == lang_file) {
chosen_language = &lng;
break;
}
@@ -2322,7 +2311,7 @@ void InitializeLanguagePacks()
*/
const char *GetCurrentLanguageIsoCode()
{
return _langpack->isocode;
return _langpack.langpack->isocode;
}
/**
@@ -2376,10 +2365,10 @@ class LanguagePackGlyphSearcher : public MissingGlyphSearcher {
{
if (this->i >= TEXT_TAB_END) return nullptr;
const char *ret = _langpack_offs[_langtab_start[this->i] + this->j];
const char *ret = _langpack.offsets[_langpack.langtab_start[this->i] + this->j];
this->j++;
while (this->i < TEXT_TAB_END && this->j >= _langtab_num[this->i]) {
while (this->i < TEXT_TAB_END && this->j >= _langpack.langtab_num[this->i]) {
this->i++;
this->j = 0;
}
@@ -2435,7 +2424,7 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
_freetype.mono.os_handle = nullptr;
_freetype.medium.os_handle = nullptr;
bad_font = !SetFallbackFont(&_freetype, _langpack->isocode, _langpack->winlangid, searcher);
bad_font = !SetFallbackFont(&_freetype, _langpack.langpack->isocode, _langpack.langpack->winlangid, searcher);
free(_freetype.mono.os_handle);
free(_freetype.medium.os_handle);