Codechange: [Network] Use std::string for NetworkAddress' host name
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@@ -23,11 +23,13 @@ static const int DEFAULT_CONNECT_TIMEOUT_SECONDS = 3; ///< Allow connect() three
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*/
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const char *NetworkAddress::GetHostname()
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{
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if (StrEmpty(this->hostname) && this->address.ss_family != AF_UNSPEC) {
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if (this->hostname.empty() && this->address.ss_family != AF_UNSPEC) {
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assert(this->address_length != 0);
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getnameinfo((struct sockaddr *)&this->address, this->address_length, this->hostname, sizeof(this->hostname), nullptr, 0, NI_NUMERICHOST);
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char buffer[NETWORK_HOSTNAME_LENGTH];
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getnameinfo((struct sockaddr *)&this->address, this->address_length, buffer, sizeof(buffer), nullptr, 0, NI_NUMERICHOST);
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this->hostname = buffer;
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}
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return this->hostname;
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return this->hostname.c_str();
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}
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/**
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@@ -234,32 +236,32 @@ SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *
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/* Setting both hostname to nullptr and port to 0 is not allowed.
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* As port 0 means bind to any port, the other must mean that
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* we want to bind to 'all' IPs. */
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if (StrEmpty(this->hostname) && this->address_length == 0 && this->GetPort() == 0) {
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if (this->hostname.empty() && this->address_length == 0 && this->GetPort() == 0) {
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reset_hostname = true;
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int fam = this->address.ss_family;
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if (fam == AF_UNSPEC) fam = family;
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strecpy(this->hostname, fam == AF_INET ? "0.0.0.0" : "::", lastof(this->hostname));
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this->hostname = fam == AF_INET ? "0.0.0.0" : "::";
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}
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static bool _resolve_timeout_error_message_shown = false;
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auto start = std::chrono::steady_clock::now();
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int e = getaddrinfo(StrEmpty(this->hostname) ? nullptr : this->hostname, port_name, &hints, &ai);
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int e = getaddrinfo(this->hostname.empty() ? nullptr : this->hostname.c_str(), port_name, &hints, &ai);
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auto end = std::chrono::steady_clock::now();
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std::chrono::seconds duration = std::chrono::duration_cast<std::chrono::seconds>(end - start);
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if (!_resolve_timeout_error_message_shown && duration >= std::chrono::seconds(5)) {
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DEBUG(net, 0, "getaddrinfo for hostname \"%s\", port %s, address family %s and socket type %s took %i seconds",
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this->hostname, port_name, AddressFamilyAsString(family), SocketTypeAsString(socktype), (int)duration.count());
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this->hostname.c_str(), port_name, AddressFamilyAsString(family), SocketTypeAsString(socktype), (int)duration.count());
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DEBUG(net, 0, " this is likely an issue in the DNS name resolver's configuration causing it to time out");
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_resolve_timeout_error_message_shown = true;
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}
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if (reset_hostname) strecpy(this->hostname, "", lastof(this->hostname));
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if (reset_hostname) this->hostname.clear();
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if (e != 0) {
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if (func != ResolveLoopProc) {
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DEBUG(net, 0, "getaddrinfo for hostname \"%s\", port %s, address family %s and socket type %s failed: %s",
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this->hostname, port_name, AddressFamilyAsString(family), SocketTypeAsString(socktype), FS2OTTD(gai_strerror(e)).c_str());
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this->hostname.c_str(), port_name, AddressFamilyAsString(family), SocketTypeAsString(socktype), FS2OTTD(gai_strerror(e)).c_str());
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}
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return INVALID_SOCKET;
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}
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@@ -442,11 +444,11 @@ void NetworkAddress::Listen(int socktype, SocketList *sockets)
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{
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assert(sockets != nullptr);
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/* Setting both hostname to nullptr and port to 0 is not allowed.
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/* Setting both hostname to "" and port to 0 is not allowed.
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* As port 0 means bind to any port, the other must mean that
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* we want to bind to 'all' IPs. */
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if (this->address_length == 0 && this->address.ss_family == AF_UNSPEC &&
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StrEmpty(this->hostname) && this->GetPort() == 0) {
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this->hostname.empty() && this->GetPort() == 0) {
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this->Resolve(AF_INET, socktype, AI_ADDRCONFIG | AI_PASSIVE, sockets, ListenLoopProc);
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this->Resolve(AF_INET6, socktype, AI_ADDRCONFIG | AI_PASSIVE, sockets, ListenLoopProc);
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} else {
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