Merge branch 'progsig-sx' into jgrpp
This commit is contained in:
@@ -2627,9 +2627,8 @@ STR_PROGSIG_COND_ALWAYS :always
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STR_PROGSIG_COND_NEVER :never
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STR_PROGSIG_COND_COMPARE :{STRING} {STRING} {NUM}
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STR_PROGSIG_COND_SIGNAL_STATE :signal state
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STR_PROGSIG_CONDVAR_SIGNAL_STATE :{STRING1} is green
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STR_PROGSIG_CONDVAR_SIGNAL_STATE_SPECIFIED :specified signal
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STR_PROGSIG_CONDVAR_SIGNAL_STATE_UNSPECIFIED :{RED}unspecified signal{STRING}
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STR_PROGSIG_CONDVAR_SIGNAL_STATE_SPECIFIED :signal at {NUM} x {NUM} is green
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STR_PROGSIG_CONDVAR_SIGNAL_STATE_UNSPECIFIED :{RED}unspecified signal{STRING} is green
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STR_PROGSIG_CONDVAR_NUM_RED :red signals
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STR_PROGSIG_CONDVAR_NUM_GREEN :green signals
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@@ -121,21 +121,23 @@ SignalStateCondition::SignalStateCondition(SignalReference this_sig,
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: SignalCondition(PSC_SIGNAL_STATE), this_sig(this_sig), sig_tile(sig_tile)
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, sig_track(sig_track)
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{
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if (this->IsSignalValid())
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if (this->CheckSignalValid())
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AddSignalDependency(SignalReference(this->sig_tile, TrackdirToTrack(sig_track)),
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this->this_sig);
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}
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bool SignalStateCondition::IsSignalValid()
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bool SignalStateCondition::IsSignalValid() const
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{
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if (IsValidTile(this->sig_tile)) {
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if (IsTileType(this->sig_tile, MP_RAILWAY) && HasSignalOnTrackdir(this->sig_tile, this->sig_track)) {
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return true;
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} else {
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Invalidate();
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}
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return IsValidTile(this->sig_tile) && IsTileType(this->sig_tile, MP_RAILWAY) && HasSignalOnTrackdir(this->sig_tile, this->sig_track);
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}
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bool SignalStateCondition::CheckSignalValid()
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{
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bool valid = this->IsSignalValid();
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if (!valid) {
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this->Invalidate();
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}
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return false;
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return valid;
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}
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void SignalStateCondition::Invalidate()
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@@ -151,7 +153,7 @@ void SignalStateCondition::SetSignal(TileIndex tile, Trackdir track)
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this->this_sig);
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this->sig_tile = tile;
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this->sig_track = track;
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if (this->IsSignalValid())
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if (this->CheckSignalValid())
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AddSignalDependency(SignalReference(this->sig_tile, TrackdirToTrack(sig_track)),
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this->this_sig);
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}
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@@ -165,7 +167,7 @@ void SignalStateCondition::SetSignal(TileIndex tile, Trackdir track)
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/*virtual*/ bool SignalStateCondition::Evaluate(SignalVM& vm)
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{
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if (!this->IsSignalValid()) {
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if (!this->CheckSignalValid()) {
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DEBUG(misc, 1, "Signal (%x, %d) has an invalid condition", this->this_sig.tile, this->this_sig.track);
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return false;
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}
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@@ -412,9 +414,9 @@ SignalState RunSignalProgram(SignalReference ref, uint num_exits, uint num_green
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return vm.state;
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}
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void RemoveProgramDependencies(SignalReference by, SignalReference on)
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void RemoveProgramDependencies(SignalReference dependency_target, SignalReference signal_to_update)
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{
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SignalProgram *prog = GetSignalProgram(by);
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SignalProgram *prog = GetSignalProgram(signal_to_update);
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for (SignalInstruction **b = prog->instructions.Begin(), **i = b, **e = prog->instructions.End();
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i != e; i++) {
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SignalInstruction *insn = *i;
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@@ -422,13 +424,14 @@ void RemoveProgramDependencies(SignalReference by, SignalReference on)
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SignalIf* ifi = static_cast<SignalIf*>(insn);
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if (ifi->condition->ConditionCode() == PSC_SIGNAL_STATE) {
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SignalStateCondition* c = static_cast<SignalStateCondition*>(ifi->condition);
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if(c->sig_tile == by.tile && TrackdirToTrack(c->sig_track) == by.track)
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if(c->sig_tile == dependency_target.tile && TrackdirToTrack(c->sig_track) == dependency_target.track)
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c->Invalidate();
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}
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}
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}
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AddTrackToSignalBuffer(by.tile, by.track, GetTileOwner(by.tile));
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InvalidateWindowData(WC_SIGNAL_PROGRAM, (signal_to_update.tile << 3) | signal_to_update.track);
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AddTrackToSignalBuffer(signal_to_update.tile, signal_to_update.track, GetTileOwner(signal_to_update.tile));
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UpdateSignalsInBuffer();
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}
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@@ -33,10 +33,10 @@ struct SignalProgram {
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SignalProgram(TileIndex tile, Track track, bool raw = false);
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~SignalProgram();
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void DebugPrintProgram();
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TileIndex tile;
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Track track;
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SignalSpecial *first_instruction;
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SignalSpecial *last_instruction;
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InstructionList instructions;
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@@ -55,7 +55,7 @@ enum SignalOpcode {
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PSO_IF_ELSE = 3, ///< If Else pseudo instruction
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PSO_IF_ENDIF = 4, ///< If Endif pseudo instruction
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PSO_SET_SIGNAL = 5, ///< Set signal instruction
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PSO_END,
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PSO_INVALID = 0xFF
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};
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@@ -66,22 +66,22 @@ class SignalInstruction {
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public:
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/// Get the instruction's opcode
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inline SignalOpcode Opcode() const { return this->opcode; }
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/// Get the previous instruction. If this is NULL, then this is the first
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/// instruction.
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inline SignalInstruction *Previous() const { return this->previous; }
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/// Get the Id of this instruction
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inline int Id() const
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inline int Id() const
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// Const cast is safe (perculiarity of SmallVector)
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{ return program->instructions.FindIndex(const_cast<SignalInstruction*>(this)); }
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/// Insert this instruction, placing it before @p before_insn
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virtual void Insert(SignalInstruction *before_insn);
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/// Evaluate the instruction. The instruction should update the VM state.
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virtual void Evaluate(SignalVM &vm) = 0;
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/// Remove the instruction. When removing itself, an instruction should
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/// <ul>
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/// <li>Set next->previous to previous
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@@ -89,20 +89,20 @@ public:
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/// <li>Destroy any other children
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/// </ul>
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virtual void Remove() = 0;
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/// Gets a reference to the previous member. This is only intended for use by
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/// the saveload code.
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inline SignalInstruction *&GetPrevHandle()
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{ return previous; }
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/// Sets the previous instruction of this instruction. This is only intended
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/// Sets the previous instruction of this instruction. This is only intended
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/// to be used by instructions to update links during insertion and removal.
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inline void SetPrevious(SignalInstruction *prev)
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{ previous = prev; }
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/// Set the next instruction. This is only intended to be used by instructions
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/// to update links during insertion and removal
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virtual void SetNext(SignalInstruction *next_insn) = 0;
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protected:
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/// Constructs an instruction
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/// @param prog the program to add this instruction to
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@@ -117,7 +117,7 @@ protected:
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/** Programmable Signal condition code.
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*
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* These discriminate conditions in much the same way that SignalOpcode
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* These discriminate conditions in much the same way that SignalOpcode
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* discriminates instructions.
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*/
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enum SignalConditionCode {
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@@ -126,7 +126,7 @@ enum SignalConditionCode {
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PSC_NUM_GREEN = 2, ///< Number of green signals behind this signal
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PSC_NUM_RED = 3, ///< Number of red signals behind this signal
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PSC_SIGNAL_STATE = 4, ///< State of another signal
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PSC_MAX = PSC_SIGNAL_STATE
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};
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@@ -134,16 +134,16 @@ class SignalCondition {
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public:
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/// Get the condition's code
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inline SignalConditionCode ConditionCode() const { return this->cond_code; }
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/// Evaluate the condition
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virtual bool Evaluate(SignalVM& vm) = 0;
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/// Destroy the condition. Any children should also be destroyed
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virtual ~SignalCondition();
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protected:
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SignalCondition(SignalConditionCode code) : cond_code(code) {}
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const SignalConditionCode cond_code;
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};
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@@ -167,7 +167,7 @@ enum SignalComparator {
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SGC_MORE_THAN_EQUALS = 5, ///< the variable is grater than or equal to the specified value
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SGC_IS_TRUE = 6, ///< the variable is true (non-zero)
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SGC_IS_FALSE = 7, ///< the variable is false (zero)
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SGC_LAST = SGC_IS_FALSE
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};
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@@ -188,10 +188,10 @@ public:
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/// Constructs a condition refering to the value @p code refers to. Sets the
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/// comparator and value to sane defaults.
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SignalVariableCondition(SignalConditionCode code);
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SignalComparator comparator;
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uint32 value;
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/// Evaluates the condition
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virtual bool Evaluate(SignalVM &vm);
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};
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@@ -200,14 +200,15 @@ public:
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class SignalStateCondition: public SignalCondition {
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public:
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SignalStateCondition(SignalReference this_sig, TileIndex sig_tile, Trackdir sig_track);
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void SetSignal(TileIndex tile, Trackdir track);
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bool IsSignalValid();
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bool IsSignalValid() const;
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bool CheckSignalValid();
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void Invalidate();
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virtual bool Evaluate(SignalVM& vm);
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virtual ~SignalStateCondition();
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SignalReference this_sig;
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TileIndex sig_tile;
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Trackdir sig_track;
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@@ -223,8 +224,8 @@ class SignalStateCondition: public SignalCondition {
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* <li>They permit every other instruction to assume that there is another
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* following it. This makes the code much simpler (and by extension less
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* error prone)</li>
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* <li>Particularly in the case of the End instruction, they provide an
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* instruction in the user interface that can be clicked on to add
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* <li>Particularly in the case of the End instruction, they provide an
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* instruction in the user interface that can be clicked on to add
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* instructions at the end of a program</li>
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* </ol>
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*/
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@@ -232,23 +233,23 @@ class SignalSpecial: public SignalInstruction {
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public:
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/** Constructs a special signal of the opcode @p op in program @p prog.
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*
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* Generally you should not need to call this; it will be called by the
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* Generally you should not need to call this; it will be called by the
|
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* program's constructor. An exception is in the saveload code, which needs
|
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* to construct raw objects to deserialize into
|
||||
*/
|
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SignalSpecial(SignalProgram *prog, SignalOpcode op);
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|
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/** Evaluates the instruction. If this is an Start instruction, flow will be
|
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* vectored to the first instruction; if it is an End instruction, the program
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* will terminate and the signal will be left red.
|
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*/
|
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virtual void Evaluate(SignalVM &vm);
|
||||
|
||||
|
||||
/** Links the first and last instructions in the program. Generally only to be
|
||||
* called from the SignalProgram constructor.
|
||||
*/
|
||||
static void link(SignalSpecial *first, SignalSpecial *last);
|
||||
|
||||
|
||||
/** Removes this instruction. If this is the start instruction, then all of
|
||||
* the other instructions in the program will be successively removed,
|
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* (emptying it). If this is the End instruction, then it will do nothing.
|
||||
@@ -257,12 +258,12 @@ public:
|
||||
* the instruction.
|
||||
*/
|
||||
virtual void Remove();
|
||||
|
||||
/** The next instruction after this one. On the End instruction, this should
|
||||
|
||||
/** The next instruction after this one. On the End instruction, this should
|
||||
* be NULL.
|
||||
*/
|
||||
SignalInstruction *next;
|
||||
|
||||
|
||||
virtual void SetNext(SignalInstruction *next_insn);
|
||||
};
|
||||
|
||||
@@ -273,12 +274,12 @@ public:
|
||||
*/
|
||||
class SignalIf: public SignalInstruction {
|
||||
public:
|
||||
/** The If-Else and If-Endif pseudo instructions. The Else instruction
|
||||
/** The If-Else and If-Endif pseudo instructions. The Else instruction
|
||||
* follows the Then block, and the Endif instruction follows the Else block.
|
||||
*
|
||||
* These serve two purposes:
|
||||
* <ul>
|
||||
* <li>They correctly vector the execution to after the if block
|
||||
* <li>They correctly vector the execution to after the if block
|
||||
* (if needed)
|
||||
* <li>They provide an instruction for the GUI to insert other instructions
|
||||
* before.
|
||||
@@ -286,55 +287,55 @@ public:
|
||||
*/
|
||||
class PseudoInstruction: public SignalInstruction {
|
||||
public:
|
||||
/** Normal constructor. The pseudo instruction will be constructed as
|
||||
/** Normal constructor. The pseudo instruction will be constructed as
|
||||
* belonging to @p block.
|
||||
*/
|
||||
PseudoInstruction(SignalProgram *prog, SignalIf *block, SignalOpcode op);
|
||||
|
||||
|
||||
/** Constructs an empty instruction of type @p op. This should only be used
|
||||
* by the saveload code during deserialization. The instruction must have
|
||||
* its block field set correctly before the program is run.
|
||||
*/
|
||||
PseudoInstruction(SignalProgram *prog, SignalOpcode op);
|
||||
|
||||
|
||||
/** Removes the pseudo instruction. Unless you are also removing the If it
|
||||
* belongs to, this is nonsense and dangerous.
|
||||
*/
|
||||
virtual void Remove();
|
||||
|
||||
|
||||
/** Evaluate the pseudo instruction. This involves vectoring execution to
|
||||
* the instruction after the if.
|
||||
*/
|
||||
virtual void Evaluate(SignalVM &vm);
|
||||
|
||||
|
||||
/** The block to which this instruction belongs */
|
||||
SignalIf *block;
|
||||
virtual void SetNext(SignalInstruction *next_insn);
|
||||
};
|
||||
|
||||
|
||||
public:
|
||||
/** Constructs an If instruction belonging to program @p prog. If @p raw is
|
||||
* true, then the instruction is constructed raw (in order for the
|
||||
/** Constructs an If instruction belonging to program @p prog. If @p raw is
|
||||
* true, then the instruction is constructed raw (in order for the
|
||||
* deserializer to be able to correctly deserialize the instruction).
|
||||
*/
|
||||
SignalIf(SignalProgram *prog, bool raw = false);
|
||||
|
||||
|
||||
/** Sets the instruction's condition, and releases the old condition */
|
||||
void SetCondition(SignalCondition *cond);
|
||||
|
||||
|
||||
/** Evaluates the If and takes the appropriate branch */
|
||||
virtual void Evaluate(SignalVM &vm);
|
||||
|
||||
|
||||
virtual void Insert(SignalInstruction *before_insn);
|
||||
|
||||
|
||||
/** Removes the If and all of its children */
|
||||
virtual void Remove();
|
||||
|
||||
|
||||
SignalCondition *condition; ///< The if conditon
|
||||
SignalInstruction *if_true; ///< The branch to take if true
|
||||
SignalInstruction *if_false; ///< The branch to take if false
|
||||
SignalInstruction *after; ///< The branch to take after the If
|
||||
|
||||
|
||||
virtual void SetNext(SignalInstruction *next_insn);
|
||||
};
|
||||
|
||||
@@ -343,16 +344,16 @@ class SignalSet: public SignalInstruction {
|
||||
public:
|
||||
/// Constructs the instruction and sets the state the signal is to be set to
|
||||
SignalSet(SignalProgram *prog, SignalState = SIGNAL_STATE_RED);
|
||||
|
||||
|
||||
virtual void Evaluate(SignalVM &vm);
|
||||
virtual void Remove();
|
||||
|
||||
|
||||
/// The state to set the signal to
|
||||
SignalState to_state;
|
||||
|
||||
|
||||
/// The instruction following this one (for the editor)
|
||||
SignalInstruction *next;
|
||||
|
||||
|
||||
virtual void SetNext(SignalInstruction *next_insn);
|
||||
};
|
||||
|
||||
@@ -369,7 +370,7 @@ static inline bool HasProgrammableSignals(SignalReference ref)
|
||||
&& IsPresignalProgrammable(ref.tile, ref.track);
|
||||
}
|
||||
|
||||
/// Shows the programming window for the signal identified by @p tile and
|
||||
/// Shows the programming window for the signal identified by @p tile and
|
||||
/// @p track.
|
||||
void ShowSignalProgramWindow(SignalReference ref);
|
||||
|
||||
@@ -389,7 +390,7 @@ void FreeSignalPrograms();
|
||||
SignalState RunSignalProgram(SignalReference ref, uint num_exits, uint num_green);
|
||||
|
||||
/// Remove dependencies on signal @p on from @p by
|
||||
void RemoveProgramDependencies(SignalReference by, SignalReference on);
|
||||
void RemoveProgramDependencies(SignalReference dependency_target, SignalReference signal_to_update);
|
||||
///@}
|
||||
|
||||
#endif
|
||||
|
@@ -137,10 +137,15 @@ static char *GetConditionString(SignalCondition *cond, char *buf, char *buflast,
|
||||
} else {
|
||||
string = _program_condvar[cond->ConditionCode()];
|
||||
if (cond->ConditionCode() == PSC_SIGNAL_STATE) {
|
||||
string = STR_PROGSIG_CONDVAR_SIGNAL_STATE;
|
||||
SetDParam(0, static_cast<SignalStateCondition*>(cond)->IsSignalValid()
|
||||
? STR_PROGSIG_CONDVAR_SIGNAL_STATE_SPECIFIED : STR_PROGSIG_CONDVAR_SIGNAL_STATE_UNSPECIFIED);
|
||||
SetDParam(1, selected ? STR_WHITE : STR_BLACK);
|
||||
SignalStateCondition *sig_cond = static_cast<SignalStateCondition*>(cond);
|
||||
if (sig_cond->IsSignalValid()) {
|
||||
string = STR_PROGSIG_CONDVAR_SIGNAL_STATE_SPECIFIED;
|
||||
SetDParam(0, TileX(sig_cond->sig_tile));
|
||||
SetDParam(1, TileY(sig_cond->sig_tile));
|
||||
} else {
|
||||
string = STR_PROGSIG_CONDVAR_SIGNAL_STATE_UNSPECIFIED;
|
||||
SetDParam(0, selected ? STR_WHITE : STR_BLACK);
|
||||
}
|
||||
}
|
||||
}
|
||||
return GetString(buf, string, buflast);
|
||||
|
@@ -646,7 +646,7 @@ CommandCost CmdRemoveSingleRail(TileIndex tile, DoCommandFlag flags, uint32 p1,
|
||||
|
||||
/* Charge extra to remove signals on the track, if they are there */
|
||||
if (HasSignalOnTrack(tile, track)) {
|
||||
CheckRemoveSignal(tile, track);
|
||||
if (flags & DC_EXEC) CheckRemoveSignal(tile, track);
|
||||
cost.AddCost(DoCommand(tile, track, 0, flags, CMD_REMOVE_SIGNALS));
|
||||
}
|
||||
|
||||
|
@@ -802,12 +802,14 @@ void CheckRemoveSignalsFromTile(TileIndex tile)
|
||||
}
|
||||
}
|
||||
|
||||
static void NotifyRemovingDependentSignal(SignalReference on, SignalReference by)
|
||||
static void NotifyRemovingDependentSignal(SignalReference being_removed, SignalReference dependant)
|
||||
{
|
||||
SignalType t = GetSignalType(by.tile, by.track);
|
||||
if (IsProgrammableSignal(t)) {
|
||||
RemoveProgramDependencies(by, on);
|
||||
} else DEBUG(misc, 0, "Removing dependency held by non-programmable signal (Unexpected)");
|
||||
SignalType t = GetSignalType(dependant.tile, dependant.track);
|
||||
if (IsProgrammableSignal(t)) {
|
||||
RemoveProgramDependencies(being_removed, dependant);
|
||||
} else {
|
||||
DEBUG(misc, 0, "Removing dependency held by non-programmable signal (Unexpected)");
|
||||
}
|
||||
}
|
||||
|
||||
void CheckRemoveSignal(TileIndex tile, Track track)
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Reference in New Issue
Block a user