Add: Road vehicle path cache. (#7261)
This commit is contained in:
@@ -18,6 +18,7 @@
|
||||
#include "track_func.h"
|
||||
#include "road_type.h"
|
||||
#include "newgrf_engine.h"
|
||||
#include <deque>
|
||||
|
||||
struct RoadVehicle;
|
||||
|
||||
@@ -82,10 +83,30 @@ static const byte RV_OVERTAKE_TIMEOUT = 35;
|
||||
void RoadVehUpdateCache(RoadVehicle *v, bool same_length = false);
|
||||
void GetRoadVehSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
|
||||
|
||||
struct RoadVehPathCache {
|
||||
std::deque<TrackdirByte> td;
|
||||
std::deque<TileIndex> tile;
|
||||
|
||||
inline bool empty() const { return this->td.empty(); }
|
||||
|
||||
inline size_t size() const
|
||||
{
|
||||
assert(this->td.size() == this->tile.size());
|
||||
return this->td.size();
|
||||
}
|
||||
|
||||
inline void clear()
|
||||
{
|
||||
this->td.clear();
|
||||
this->tile.clear();
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Buses, trucks and trams belong to this class.
|
||||
*/
|
||||
struct RoadVehicle FINAL : public GroundVehicle<RoadVehicle, VEH_ROAD> {
|
||||
RoadVehPathCache path; ///< Cached path.
|
||||
byte state; ///< @see RoadVehicleStates
|
||||
byte frame;
|
||||
uint16 blocked_ctr;
|
||||
@@ -125,6 +146,7 @@ struct RoadVehicle FINAL : public GroundVehicle<RoadVehicle, VEH_ROAD> {
|
||||
|
||||
int GetCurrentMaxSpeed() const;
|
||||
int UpdateSpeed();
|
||||
void SetDestTile(TileIndex tile);
|
||||
|
||||
protected: // These functions should not be called outside acceleration code.
|
||||
|
||||
|
Reference in New Issue
Block a user