(svn r17701) -Codechange: don't start line with a space if it's not inside comment
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@@ -1181,10 +1181,10 @@ enum {
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*/
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#define MI(tbl, sndc, snd, d, pc, ai1, ai2, ai3, ai4, ag1, ag2, ag3, ag4, col, \
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c1, c2, c3, proc, p1, r1, p2, r2, m, a1, im1, a2, im2, a3, im3, pr, clim, bev, in, intx, s1, s2, s3) \
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{tbl, lengthof(tbl), (uint8)min(255, d), 0, d, pc, {c1, c2, c3}, proc, {p1, p2}, {r1, r2}, m, \
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{a1, a2, a3}, {{im1, 0}, {im2, 0}, {im3, 0}}, pr, clim, bev, col, in, intx, s1, s2, s3, STR_UNDEFINED, {ai1, ai2, ai3, ai4}, {ag1, ag2, ag3, ag4}, \
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sndc, snd, 0, 0, true, {INVALID_INDUSTRYTYPE, 0, NULL, NULL, INVALID_INDUSTRYTYPE}}
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c1, c2, c3, proc, p1, r1, p2, r2, m, a1, im1, a2, im2, a3, im3, pr, clim, bev, in, intx, s1, s2, s3) \
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{tbl, lengthof(tbl), (uint8)min(255, d), 0, d, pc, {c1, c2, c3}, proc, {p1, p2}, {r1, r2}, m, \
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{a1, a2, a3}, {{im1, 0}, {im2, 0}, {im3, 0}}, pr, clim, bev, col, in, intx, s1, s2, s3, STR_UNDEFINED, {ai1, ai2, ai3, ai4}, {ag1, ag2, ag3, ag4}, \
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sndc, snd, 0, 0, true, {INVALID_INDUSTRYTYPE, 0, NULL, NULL, INVALID_INDUSTRYTYPE}}
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/* Format:
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tile table count and sounds table
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cost multiplier appear chances(4ingame, 4random) map colour
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@@ -10,7 +10,7 @@
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/** @file cargo_const.h Table of all default cargo types */
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#define MK(bt, label, c, e, f, g, h, fr, te, ks1, ks2, ks3, ks4, ks5, l, m) \
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{bt, label, c, c, e, f, {g, h}, fr, te, 0, 0, ks1, ks2, ks3, ks4, ks5, l, m, NULL, NULL, 0}
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{bt, label, c, c, e, f, {g, h}, fr, te, 0, 0, ks1, ks2, ks3, ks4, ks5, l, m, NULL, NULL, 0}
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static const CargoSpec _default_cargo[] = {
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MK( 0, 'PASS', 152, 1, 3185, 0, 24, false, TE_PASSENGERS,
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STR_CARGO_PLURAL_PASSENGERS, STR_CARGO_SINGULAR_PASSENGER, STR_PASSENGERS, STR_QUANTITY_PASSENGERS, STR_ABBREV_PASSENGERS,
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@@ -75,8 +75,8 @@ static const DrawTileSprites _tram_depot[] = {
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static const SpriteID _road_tile_sprites_1[16] = {
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0, 0x546, 0x545, 0x53B, 0x544, 0x534, 0x53E, 0x539,
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0x543, 0x53C, 0x535, 0x538, 0x53D, 0x537, 0x53A, 0x536
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0, 0x546, 0x545, 0x53B, 0x544, 0x534, 0x53E, 0x539,
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0x543, 0x53C, 0x535, 0x538, 0x53D, 0x537, 0x53A, 0x536
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};
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static const SpriteID _road_frontwire_sprites_1[16] = {
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