Add departure boards and timetable tick status to SLXI info.
Implementing converting timetable start date to/from ticks/days in afterload code.
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@@ -2968,6 +2968,23 @@ bool AfterLoadGame()
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#endif
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}
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if (SlXvIsFeaturePresent(XSLFI_TIMETABLES_START_TICKS) && WALLCLOCK_NETWORK_COMPATIBLE) {
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// savegame timetable start is in ticks, but we want it in days, fix it up
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Vehicle *v;
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FOR_ALL_VEHICLES(v) {
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if (v->timetable_start != 0) {
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v->timetable_start /= DAY_TICKS;
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}
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}
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} else if (SlXvIsFeatureMissing(XSLFI_TIMETABLES_START_TICKS) && (!WALLCLOCK_NETWORK_COMPATIBLE)) {
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// savegame timetable start is in days, but we want it in ticks, fix it up
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Vehicle *v;
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FOR_ALL_VEHICLES(v) {
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if (v->timetable_start != 0) {
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v->timetable_start *= DAY_TICKS;
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}
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}
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}
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/* Station acceptance is some kind of cache */
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if (IsSavegameVersionBefore(127)) {
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@@ -32,6 +32,7 @@
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#include "../debug.h"
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#include "saveload.h"
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#include "extended_ver_sl.h"
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#include "../timetable.h"
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#include <vector>
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@@ -45,6 +46,8 @@ std::vector<uint32> _sl_xv_discardable_chunk_ids; ///< list of chunks
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static const uint32 _sl_xv_slxi_chunk_version = 0; ///< current version os SLXI chunk
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const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
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{ XSLFI_DEPARTURE_BOARDS, XSCF_IGNORABLE_UNKNOWN, 1, 1, "departure_boards", NULL, NULL, NULL },
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{ XSLFI_TIMETABLES_START_TICKS, XSCF_NULL, WALLCLOCK_NETWORK_COMPATIBLE ? 0 : 1, 1, "timetable_start_ticks", NULL, NULL, NULL },
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{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker
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};
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@@ -21,6 +21,8 @@
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*/
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enum SlXvFeatureIndex {
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XSLFI_NULL = 0, ///< Unused value, to indicate that no extended feature test is in use
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XSLFI_DEPARTURE_BOARDS, ///< Departure boards patch, in ticks mode
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XSLFI_TIMETABLES_START_TICKS, ///< Timetable start time is in ticks, instead of days (from departure boards patch)
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XSLFI_SIZE, ///< Total count of features, including null feature
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};
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