(svn r3305) -Rename: Changed all instances of ottd_ related to the AI to ttai_
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@@ -31,7 +31,7 @@
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/* To make our life a bit easier; you now only have to define new
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* events here, and automaticly they work in OpenTTD without including
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* the ottd_event package. Just because of some lovely macro-shit ;) */
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* the ttai_event package. Just because of some lovely macro-shit ;) */
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#ifdef DEF_EVENTS
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# define DEF_EVENTS
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# define INITIAL_SET = -1
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@@ -41,24 +41,24 @@
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#endif /* DEF_EVENTS */
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/* ------------ All available events -------------- */
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DEF_EVENTS int ottd_Event_CommandFailed INITIAL_SET; // (tile, unique_id)
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DEF_EVENTS int ottd_Event_CommandSucceeded INITIAL_SET; // (tile, unique_id)
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DEF_EVENTS int ttai_Event_CommandFailed INITIAL_SET; // (tile, unique_id)
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DEF_EVENTS int ttai_Event_CommandSucceeded INITIAL_SET; // (tile, unique_id)
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DEF_EVENTS int ottd_Event_BuildStation INITIAL_SET; // (station_index, station_tile)
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DEF_EVENTS int ottd_Event_BuildRoadStation INITIAL_SET; // (station_index, station_tile)
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DEF_EVENTS int ttai_Event_BuildStation INITIAL_SET; // (station_index, station_tile)
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DEF_EVENTS int ttai_Event_BuildRoadStation INITIAL_SET; // (station_index, station_tile)
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DEF_EVENTS int ottd_Event_BuildDepot INITIAL_SET; // (depot_index, depot_tile)
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DEF_EVENTS int ottd_Event_BuildRoadDepot INITIAL_SET; // (depot_index, depot_tile)
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DEF_EVENTS int ttai_Event_BuildDepot INITIAL_SET; // (depot_index, depot_tile)
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DEF_EVENTS int ttai_Event_BuildRoadDepot INITIAL_SET; // (depot_index, depot_tile)
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DEF_EVENTS int ottd_Event_BuildVehicle INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ottd_Event_BuildRoadVehicle INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ttai_Event_BuildVehicle INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ttai_Event_BuildRoadVehicle INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ottd_Event_VehicleEnterDepot INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ottd_Event_RoadVehicleEnterDepot INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ttai_Event_VehicleEnterDepot INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ttai_Event_RoadVehicleEnterDepot INITIAL_SET; // (vehicle_index, depot_tile)
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DEF_EVENTS int ottd_Event_GiveOrder INITIAL_SET; // (vehicle_index)
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DEF_EVENTS int ttai_Event_GiveOrder INITIAL_SET; // (vehicle_index)
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DEF_EVENTS int ottd_Event_BuildRoad INITIAL_SET; // (road_tile, road_pieces)
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DEF_EVENTS int ttai_Event_BuildRoad INITIAL_SET; // (road_tile, road_pieces)
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/* ----------------- End of list ------------------ */
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#endif /* AI_EVENT */
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