Add: Slope-aware and roadtype-specific one-way sprites. (#10282)
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@@ -1606,7 +1606,17 @@ static void DrawRoadBits(TileInfo *ti)
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if (road_rti != nullptr) {
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DisallowedRoadDirections drd = GetDisallowedRoadDirections(ti->tile);
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if (drd != DRD_NONE) {
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DrawGroundSpriteAt(SPR_ONEWAY_BASE + drd - 1 + ((road == ROAD_X) ? 0 : 3), PAL_NONE, 8, 8, GetPartialPixelZ(8, 8, ti->tileh));
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SpriteID oneway = GetCustomRoadSprite(road_rti, ti->tile, ROTSG_ONEWAY);
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if (oneway == 0) oneway = SPR_ONEWAY_BASE;
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if ((ti->tileh == SLOPE_NE) || (ti->tileh == SLOPE_NW)) {
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oneway += SPR_ONEWAY_SLOPE_N_OFFSET;
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} else if ((ti->tileh == SLOPE_SE) || (ti->tileh == SLOPE_SW)) {
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oneway += SPR_ONEWAY_SLOPE_S_OFFSET;
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}
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DrawGroundSpriteAt(oneway + drd - 1 + ((road == ROAD_X) ? 0 : 3), PAL_NONE, 8, 8, GetPartialPixelZ(8, 8, ti->tileh));
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}
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}
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