(svn r8338) -Codechange: merged road vehicle build window into the other ones
Note: now all build vehicle windows are merged into build_vehicle_gui.cpp
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@@ -33,14 +33,12 @@ static inline bool ValidVLWFlags(uint16 flags)
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void PlayerVehWndProc(Window *w, WindowEvent *e);
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void DrawVehiclePurchaseInfo(int x, int y, uint w, EngineID engine_number);
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void DrawRoadVehPurchaseInfo(int x, int y, uint w, EngineID engine_number);
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void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection);
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void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection);
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void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection);
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void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection);
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void ShowBuildRoadVehWindow(TileIndex tile);
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void ShowBuildVehicleWindow(TileIndex tile, byte type);
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void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v);
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