(svn r26899) -Codechange: reduce the amount of tiles that needs to be drawn by taking the height of tiles into account instead of drawing way too many (ic111)
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@@ -79,6 +79,8 @@ extern Point _tile_fract_coords;
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void MarkTileDirtyByTile(TileIndex tile);
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int GetRowAtTile(int viewport_y, Point tile, bool bridge_correct);
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Point GetViewportStationMiddle(const ViewPort *vp, const Station *st);
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#endif /* VIEWPORT_FUNC_H */
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